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Keeping track of your people Rate Topic: -----

#1
User is offline   Bob 

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Something we have not discussed, keeping track of the people in a large group. Should every person be accounted for multiple times a day?
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#2
User is offline   J Dub 

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this is interesting.

i would think travel in small groups would be most preferred, as travel alone poses greater risk.

if the shtf, cell phones or land lines will not be working to capacity if at all.

very interesting :think:
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#3
User is offline   LiftWidget 

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It would be definitely good to do so. I doubt any group would do it for a long time though, at some point you get lazy and feel safe. How large group are you talking about anyway? In a group of 25, someone would probably notice a missing person pretty fast. In larger groups, there would most probably form smaller groups, in which a missing person would be noticed quickly enough also. That's just how I think it would go...

EDIT: Oh, also, it would greatly depend on how big area are you staying at or how tightly together you move around. The greater the measures, the better it would be to get all together more often and count your heads.

This post has been edited by LiftWidget: 27 May 2009 - 10:41 AM

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#4
User is offline   Groth 

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I agree with J Dub. Small groups would be better. Less noise, less worries and most definitely more noticeable if someone is missing. But then the question is what do you consider a large group and a small group? 1-7 people small, 8-15 med 16 and up big? That would sound reasonable to me.
The area would play a very large part. A rural town like i live in compared to New York would be totally different.

So many things to consider!
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#5
User is offline   Lian 

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Really this is a simple problem and already has well established means to carry it out. Tie a leash to 'em. :2cents: :lol:

On a more serious note, two way radios would be best. Rechargeable batteries run them well enough and you can get a solar panel that is easily portable to stuff in a bag and keep batteries charged.

On top of that it really falls on the individual to stay safe, making sure someone knows where your going, how long you plan to be gone etc... It's definitely not a smart idea to go alone anywhere, but you and your buddy should make sure that a couple people know where to expect you in case something happens to you, and the one person who knew where you went becomes victim of an accidental weapon's discharge.

Roll call might not be the best system though it has some proven efficiency. Good group leaders will take a informal roll call a couple times during the day when people are expected to be there. Meal time mostly.

Then there is the buddy system just like in elementary school. There's a reason you used that back then on field trips to the museum, because it works.

And that's it really. A good combination of the above and there is no reason you shouldn't be able to manage a large group. Realistically by delegating these kinds of responsibilities to those below you can keep track of a group of infinite size.
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#6
User is offline   Bob 

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I was thinking more of a military type structure where there are levels upon levels of responsibility. The main difference is the penalty is not a slap on the wrist and a few years at the Iron Bar hotel it would be lights out.
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#7
User is offline   DarthJoe8 

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I think it's a must. :think: There is safety in numbers for a reason. If you're in an unsecured area you have to have a buddy system.

If you're in a secured area then roll calls are probably a good idea. Not only are you making sure everyone is there but you're also making sure no one is sick. :scare:

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#8
User is offline   J Dub 

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Bob said:

I was thinking more of a military type structure where there are levels upon levels of responsibility. The main difference is the penalty is not a slap on the wrist and a few years at the Iron Bar hotel it would be lights out.

i get what you're saying.
i agree with penalties being swift and just. a military styled system would weed out the non hackers and the likes but how do you begin?
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#9
User is offline   mattifikation 

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I wonder if there's a way you could rig up a device that sends out a radio signal that alerts other people if your pulse stops?
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#10
User is offline   Groth 

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you could begin with a core group of people, close friends.
set out a number of things that must be done, divy them out between the group.
If you gain more people, you can make then newbs do some of the 'dirty work'
so on and so forth.

As far as punishment goes, i have no idea where to begin.
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#11
User is offline   mattifikation 

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There's only one way to punish living, breathing, humans who cause you problems.

You have to take them into a secure back room away from any witnesses. You bring along a couple of those heavy-duty maglites that you can beat people down with, and grab some rope too. And then you tie them up, and you make them watch you put on a shadow puppet play.

That'll teach 'em.
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#12
User is offline   hotlead 

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Just like they do in the military and the Boy Scouts, the whole being made up of continually smaller groups. I'll use a can of M1 Garand ammo as an example.

Let's say you've got 192 people, that breaks down to 4 groups of 48 people, which breaks down to 6 groups of 8 people, which can break down to 4 buddy teams.

Like this example, or you can use company-platoon-squad-fire team if you like:
can= 192 people
bandoleer= 48 people
clip= 8 people
buddy pair= 2 people

2 people can watch over each other just fine, they pick representative who can pass info between them and the group of 8 they are in.

The group of 8 elects a rep. to pass info between them and the group of 48 they are in.

The group of 48 has a rep that passes info between them and the other reps of the whole group.

Info passes very quickly up and down the chain, just like a telephone tree.

Smaller groups you find can be folded in where they fit as they are to maintain group cohesion.

This post has been edited by hotlead: 28 May 2009 - 01:14 AM

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#13
User is offline   Bob 

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Y'all do get it.
The "ill" would be checked on a level above the "buddy" or partner just to keep him honest.
Ya never know you might have a friend trying to protect a friend who was bitten.
Remember average intelligence is not very high.
He or she might convince themselves that their friend is the "one" who won't turn and they just need to buy them enough time to get over it.

Without a system going back to the big quarry / mine I was talking about, you might get someone who was bitten or is ill and is hiding it that turns and wanders into the dark unused area. They are then a time bomb waiting to go off. On the other side of the coin they attack someone right away.

If they are ill and turn attacking someone, what if it is the only medical specialist you have who is on regular rounds.
Should the medical specialists get special treatment?
As in a couple of body guards.
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#14
User is offline   DarthJoe8 

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Bob said:

If they are ill and turn attacking someone, what if it is the only medical specialist you have who is on regular rounds.
Should the medical specialists get special treatment?
As in a couple of body guards.


Hell yeah, you have to have someone there to immediately dispatch the new zombie...:scare: and to secure the area if need be. :guns:

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#15
User is offline   J Dub 

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Bob said:

Y'all do get it.
The "ill" would be checked on a level above the "buddy" or partner just to keep him honest.
Ya never know you might have a friend trying to protect a friend who was bitten.


go hedo, no clothing and you can't hide shat :lol:


the real question in a military style system would be who would be of authority to accomplish this and how would this person attain the position?
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#16
User is offline   Darkness 

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J Dub said:

the real question in a military style system would be who would be of authority to accomplish this and how would this person attain the position?


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#17
User is offline   J Dub 

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Darkness said:

"We actually have a thread on that topic......"
http://www.allthings...ead.php?t=16565
".....Enjoy." :)


cool beans!
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#18
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I'd say that in any team, the ideal number would probably be like 5-10, each team member would have specific responsibilities, with one person acknowledged as the leader because he/she is the best qualified for leading.
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#19
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I agree with ninja on this one keep it relativley small and simple
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#20
User is offline   kiltedninja 

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Just read my avatar photo and all will be clear.:)
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