View Full Version : Land Of The Dead: The Road To Fiddler's Green
Sadogoat
08-17-2005, 04:30 PM
Amazing how these things slip under the radar...
As well as having his name attached to City Of The Dead (currently minus a publisher), it seems that George Romero will also have second game released that is based on Land Of The Dead. It doesn't follow the film plotline - but it's set in the same time/setting. The game is scheduled to be released on X-Box and PC this coming October 18th.
Here's the official press release:
"TORONTO, ON - August 17, 2005 - Groove Games today announced its agreement with Universal Studios Consumer Products Group to publish an interactive game based on Universal Pictures and Atmosphere Entertainment MM's' recently released horror film, George A. Romero's Land of the Dead. The film, which critics have called "a compelling, striking vision," "a masterpiece" and "tour de force," hit theatres on June 24th, 2005.
The full-featured, first-person shooter video game sets players in the midst of a gruesome adventure in which they battle to save themselves - and a quickly-diminishing living population - from an army of the dead bent on spreading a zombie plague. Developed by Brainbox Games, a Digital Extremes Studio, and using the Unreal® Engine, the game features terrifying zombies, frightening effects, an immersive storyline and key environments seen in the film. Gamers can also join intense, bone-chilling multiplayer battles against the dead on Xbox Live™.
"George A. Romero's Land of the Dead is a new classic in the zombie film genre and Groove Games is excited to bring games based on the film to the PC and Xbox," said Jon Walsh, CEO of Groove Games. "The game features intense action that horror fans will love, and the ability to play head to head against other players in zombie-infested levels is an absolute blast."
In the game, a horrific plague has broken out and mobs of zombies are roaming throughout the tri-state area, killing people at random. Gamers must quickly arm themselves and destroy these horrible creatures by any means necessary. Gamers will learn of a fortified city, Fiddler's Green, which is the last bastion of safety for the living. They will need to survive a harrowing journey to the city, and if they do, will discover the frightening lengths to which the living will go in order to save themselves.
Gamers can wage war against the dead with a variety of melee weapons and ranged weapons, including Sniper Rifles, Baseball Bats, M16s, Fire Axes and even shovels. The unique multiplayer modes allow players to work with or against other humans while eradicating the Zombie-infested wasteland.
"We are thrilled with Groove Games' ability to deliver a game that combines frenetic gameplay with true moments of fright, and to capture the adrenaline of the film from which it is inspired," said Bill Kispert, vice president of Interactive, Universal Studios Consumer Products Group. "Universal has a long heritage in the horror genre and we are excited to once again extend that heritage into the interactive gaming space."
The Land of the Dead: Road to Fiddler's Green video game will be released in October 2005. For more information about Land of the Dead: Road to Fiddler's Green, please visit www.groovegames.com."
You can check out the official page here (http://www.groovegames.com/Games/LandOfTheDead/index.php) (which also has some thumbnails showing off some ingame screenshots).
Darth Erroneous
08-17-2005, 04:31 PM
Well, I guess I'll have to buy an X-Box now. :lol:
Sadogoat
08-17-2005, 04:36 PM
Why not just get the PC version?
SGT. DEATH
08-17-2005, 05:06 PM
Thats great news,but this would be better on the next generation consols.
Zombie Survivor
08-17-2005, 05:25 PM
Sounds great (like CotD), the screenshots look great!
Darth Erroneous
08-17-2005, 06:12 PM
Why not just get the PC version?
I'm pretty sure my PC would choke and die. :lol: It's a Dell Dimension 2350 and it's definately seen better days. Now if I had one of those Alienware systems... :evil:
BLADES
08-17-2005, 06:27 PM
Well i'm defiantly gonna buy this game :) even if I gotta break into a store and steal it :x not really... :)
Sadogoat
08-17-2005, 06:59 PM
I'm pretty sure my PC would choke and die. :lol: It's a Dell Dimension 2350 and it's definately seen better days. Now if I had one of those Alienware systems... :evil:
Not necessarily. The minimal specs given on the official webpage for the game are quite generous. I'd say most older systems should be able to run it, and the Unreal engine is usually quite scalable.
MADMAN
08-17-2005, 08:08 PM
Dear God, why first person?!?!? Why??? I hate first person. And, I think I'm about the only one in the world that does. Oh well. It sounds like it might be fun, the Unreal Engine is supposed to be phenomenal, but depending on how long they've been working on this, it may just be a port of another shooter. We'll have to see. Will certainly rent it when it comes out.
Oh, and as for next gen systems. Don't even say that. They're looking at close to a $400 dollar price point and Microsoft is talking about required online access for all games. Now why should I have to pay monthly to play a game I already bought?
zombiekilling101
08-17-2005, 08:44 PM
sweet my x-box has just been sitting there... stairing at me.. as of late.
Tainted Love
08-17-2005, 08:57 PM
Sweet! But holy crap. October is fast for having never heard anything about this game. I'm pretty excited though.
w00t!
SGT. DEATH
08-17-2005, 09:28 PM
What I would like to see is a remake on that old Zombie game simply called Zombie for the spectrum,amstrads and other consol of that time.With up to date graphics and controls that game would be great.I will look foreward to this one and hope for the best.
Sadogoat
08-18-2005, 01:07 PM
Yeah, the old Zombi game was great (I have it emulated on most formats). I doubt it'd translate well into a contemporary title though. Mouse-driven arcade adventures are quite dead these days.
Darth Erroneous
08-18-2005, 02:43 PM
Not necessarily. The minimal specs given on the official webpage for the game are quite generous. I'd say most older systems should be able to run it, and the Unreal engine is usually quite scalable.
If you thin it'll work, I'll give it a try. Thanks! :)
SGT. DEATH
08-18-2005, 07:58 PM
Yeah, the old Zombi game was great (I have it emulated on most formats). I doubt it'd translate well into a contemporary title though. Mouse-driven arcade adventures are quite dead these days.
I down loaded this one from a site but I cant get this emulator stuff cracked.
Dead Remains
08-19-2005, 02:13 PM
Is it really coming out on october 18th? Cuz then I am going to have to go into extreme excitement mode.
Sadogoat
08-19-2005, 04:04 PM
That date does make sense, since the Land Of The Dead DVD comes out on the same day.
ManditorySuicide
08-19-2005, 05:56 PM
I wish this game was co-op stroy, it pisses me off because it seems like its not.
Dead Remains
08-19-2005, 05:57 PM
Generally movie games suck because they rush to make it so they can release it when the movie comes out. But its zombies and land of the dead so how can it be bad? Even if it had the worst gameplay I would probably end up loving it anyway.
Zombie Survivor
08-20-2005, 12:43 PM
I totally agree with you DR...
Divided Soul
08-20-2005, 11:51 PM
I wish this game was co-op stroy, it pisses me off because it seems like its not.
That'd be nice... either way it sounds like fun...
Slumlord
08-21-2005, 12:22 AM
Generally movie games suck because they rush to make it so they can release it when the movie comes out. But its zombies and land of the dead so how can it be bad? Even if it had the worst gameplay I would probably end up loving it anyway.
That's what I thought about Evil Dead: Hail to the King. I never even bothered finishing it.
warior 13
08-21-2005, 03:28 PM
Dear God, why first person?!?!? Why??? I hate first person. And, I think I'm about the only one in the world that does. Oh well. It sounds like it might be fun, the Unreal Engine is supposed to be phenomenal, but depending on how long they've been working on this, it may just be a port of another shooter. We'll have to see. Will certainly rent it when it comes out.
Oh, and as for next gen systems. Don't even say that. They're looking at close to a $400 dollar price point and Microsoft is talking about required online access for all games. Now why should I have to pay monthly to play a game I already bought?
Xbox 360 is supposed to be around 299$ and Xbox Live Silver is free, but you have to pay for the Gold version to actually play online.
Professor
08-22-2005, 10:32 AM
That's what I thought about Evil Dead: Hail to the King. I never even bothered finishing it.
Trust me the game is much better than "Hail to the King". Evil dead was a third person puzzle game. LOTD is a straight ahead first person slaughter-fest.
jackskellington
08-22-2005, 01:10 PM
Dear God, why first person?!?!? Why??? I hate first person. And, I think I'm about the only one in the world that does.
No, I hate first person as well in games like this. Now in games like the Medal of Honor series, first person is much better, but with stuff like this they shouldn't have taken that route.
Slumlord
08-22-2005, 06:54 PM
No, I hate first person as well in games like this. Now in games like the Medal of Honor series, first person is much better, but with stuff like this they shouldn't have taken that route.
I'm not hot on FPS either. I'd like to see something like this in an RTS type game. That would be pretty cool.
zombiekilling101
08-23-2005, 01:25 AM
FPS and Strategy are my favorites. It would be sweet to have a command and conquer with zomibes. Like build your stronghold and defend from hordes, while sending out raiding parties and fending off raiders.. sounds simple enough somebody make it already!
devourthesun
08-23-2005, 02:27 AM
Im excited, but at the same time im a little worried, because movie games suck. And i dont mind FPS, but i would really like to see a 3rd person shooter Zombie game, or like ZK101 said, an RTS.
But lets hope this game doenst suck
Ellis
08-23-2005, 02:59 AM
FPS and Strategy are my favorites. It would be sweet to have a command and conquer with zomibes. Like build your stronghold and defend from hordes, while sending out raiding parties and fending off raiders.. sounds simple enough somebody make it already!
I totally agree with you, when I used to make maps on Starcraft with the very famous Panzar_Kavilier we made many zombie maps that were just that, they always had a huge buzz and got played.
It would be awesome if you could have around 8 players against eachother 4 with zombies and 4 with humans all trying to survive, you would be able to infect NPC cities with the zombies and grow your hordes while the other players control, lets say, 3 survivors each as they try and barricade different buildings in the the city. Days would go by each two minutes and years and months would pass in no time, if you had a man and woman you could mate and have a child that would grow in faster then real time, you could build a civilization all while the zombies plan and attack.
GOD I'D CREAM MY JEANS!
Professor
08-23-2005, 09:53 AM
I wish this game was co-op stroy, it pisses me off because it seems like its not.
No co-op mode, but it does have multiplayer with zombies.
HOO-HAA
08-23-2005, 05:42 PM
Dear God, why first person?!?!? Why??? I hate first person. And, I think I'm about the only one in the world that does.
Fantastic.. someone else who loathes the FPS :clap: The only one I can tolerate is Halo...
Well, I guess I'll just have to satisfy myself with a bit of Resi Outbreak File 2 instead.. :)
Sadogoat
08-23-2005, 06:59 PM
I suppose I should point out the potential bad side to this game: the developers Brainbox don't appear to have made a good game yet. Their previous efforts - all budget-priced low-tech military shooters - have all received mediocre reviews from sites like IGN and Gamespot. But I guess with Land Of The Dead, they won't be worrying about too much clever AI coding requirements...
It's also not a good sign when a game is first announced only two months before the release date.
nirvroxx
08-23-2005, 08:56 PM
FPS and Strategy are my favorites. It would be sweet to have a command and conquer with zomibes. Like build your stronghold and defend from hordes, while sending out raiding parties and fending off raiders.. sounds simple enough somebody make it already!
hey...i use to think that all the time, in my command and conquer playing days....really now, you got 2 people thinking this would be great...will someone make this already?
Crombie
08-24-2005, 09:38 AM
hey...i use to think that all the time, in my command and conquer playing days....really now, you got 2 people thinking this would be great...will someone make this already?
Probably be easier to use whatever engine Warhammer: Dawn of War uses (could be the C&C not sure). Not only that I believe they already have some units in there that could be used for undead. I have put a lot of thought into a zombie RTS, but have not really come up with any gameplay elements on my own that I think would work.
Professor
08-24-2005, 11:13 AM
Probably be easier to use whatever engine Warhammer: Dawn of War uses (could be the C&C not sure). Not only that I believe they already have some units in there that could be used for undead. I have put a lot of thought into a zombie RTS, but have not really come up with any gameplay elements on my own that I think would work.
Also, an RTS would not be true to the Romero name. "George A Romero" doesn't really conjure up the image of manufacturing zombies from a factory. FPS was an obvious choice, BrainBox is a subsidiary of Digital Extremes (the makers of Unreal), and the Unreal engine does FPS really well. Beyond the technical considerations FPS is designed to simulate the experience of "actually being there", creating the most viceral sensation possible...making it feel like you are actually surrounded by the Undead.
MADMAN
08-24-2005, 09:30 PM
Look on the bright side, there's a 50-50 chance that this is just a port of some other game and that other game might have been good. Maybe UT or Doom 3 or something.
I think that a zombie RTS would kick ass, but some players would want to be zombies and I think that if you back the zombies w/intelligent play they would be unbeatable so that might be a stumbling block.
Slumlord
08-24-2005, 09:51 PM
Also, an RTS would not be true to the Romero name. "George A Romero" doesn't really conjure up the image of manufacturing zombies from a factory. FPS was an obvious choice, BrainBox is a subsidiary of Digital Extremes (the makers of Unreal), and the Unreal engine does FPS really well. Beyond the technical considerations FPS is designed to simulate the experience of "actually being there", creating the most viceral sensation possible...making it feel like you are actually surrounded by the Undead.
But after every other game being released as an FPS it becomes a quick look at the box and saying "Oh... another shooting game" and putting it back down. Lots of people like that sort of stuff though I guess.
The feeling of "being there" wore off after the first few 3D accelerated FPS games.
Professor
08-25-2005, 10:15 AM
But after every other game being released as an FPS it becomes a quick look at the box and saying "Oh... another shooting game" and putting it back down. Lots of people like that sort of stuff though I guess.
The feeling of "being there" wore off after the first few 3D accelerated FPS games.
It's true. FPS can be tough on a console especially. But recognizing that we can't make everyone happy we opted to make a game that we thought was fun with the tools we had available. I think we succeeded.
Sadogoat
08-25-2005, 02:17 PM
But after every other game being released as an FPS it becomes a quick look at the box and saying "Oh... another shooting game" and putting it back down. Lots of people like that sort of stuff though I guess.
That's the thing though isn't it? Although you yourself may be sick of first-person shooters, the sales figures for games such as Doom III, Half-Life 2, Far Cry, Call Of Duty, Halo et al prove that there is a huge and hungry market for that particular genre. That being the case, it's no surprise that so many publishers and developers want a slice of that pie.
Personally, I don't have a problem with Land Of The Dead being a first person shooter. The only other first-person zombie games I can think of over the last decade are the on-rails House Of The Dead trilogy, the They Hunger mod for Half-Life, and the abysmal Last Rites on the ancient Build engine. The upcoming City Of The Dead from Kuju sounds worse and worse with each preview I read of the game. Most of the other games have either been cancelled (Zombies: The Awakening), are console only (Possession, Dead Rising), or have just vanished without a trace (Bloodline, The Dead Next Door).
So really, I'm hoping Brainbox can pull off a decent game here - although the poor reviews of their previous titles doesn't exactly fill me with confidence. Maybe this will be their breakout title. Maybe not....
I just hope there's a playable demo released somewhere before October 18.
Slumlord
08-25-2005, 07:04 PM
That's the thing though isn't it? Although you yourself may be sick of first-person shooters, the sales figures for games such as Doom III, Half-Life 2, Far Cry, Call Of Duty, Halo et al prove that there is a huge and hungry market for that particular genre. That being the case, it's no surprise that so many publishers and developers want a slice of that pie.
I totally agree, I bought into it also when I first discovered 3D acceleration. Hell, I still have Diakatana sittin' on the hard-drive... now there's a game that will make you put your fist through the screen. There are lots of times when I don't feel like thinking or building up armies or any of that junk and just feel like blasting stuff.
I don't totally hate FPS, I've just been playing 'em since Wolf 3D and it all seems like old hack anymore. I totally avoid FPS on a console though... you can't beat the mouse/keyboard combo of a PC. :)
and the abysmal Last Rites on the ancient Build engine.
I thought I was the only one who remembered that game. Man that was horrible and bug ridden.
I'm sure Fiddler's Green will be a good romp though. Looking forward to seeing reviews and general public opinion. Hey, if one of the weapons is a bundle of TNT that would rock!! You just can't deny the fact that Blood had the best selection of weapons even if it was beer-goggles 3D. :evil:
MADMAN
08-25-2005, 08:35 PM
Honestly, I can't stand the mouse/keyboard thing. Give me a controller anyday.
Sadogoat
08-25-2005, 08:44 PM
I thought I was the only one who remembered that game. Man that was horrible and bug ridden.
Heh, nope - you aren't the only one. I even remember it when it was originally titled Dawn Of Darkness and planned as a Playstation-only game. Then, somewhere along the way, the PSX version got dumped and the game appeared on PC only under the name Last Rites. I still have a copy somewhere. And damn it was awful. :D
nirvroxx
08-26-2005, 12:07 AM
Honestly, I can't stand the mouse/keyboard thing. Give me a controller anyday.
when it comes to FPS nothing can beat the good 'ol mouse/keyboard combo! oooooo yeah.
Sadogoat
08-26-2005, 01:15 PM
Click here to check out a few new screenshots from the game (http://media.pc.ign.com/media/766/766599/imgs_1.html)
...and after that, read this new preview (http://pc.ign.com/articles/645/645648p1.html)
MADMAN
08-26-2005, 08:32 PM
when it comes to FPS nothing can beat the good 'ol mouse/keyboard combo! oooooo yeah.
Makes my hand hurt. Must be because I'm fat. :lol:
Slumlord
08-27-2005, 03:49 AM
A claw-hammer is one of your weapons? Seems pointless but in a zombie outbreak you gotta grab what you can find. :)
Sadogoat
08-27-2005, 06:53 AM
Apparently, the game is actually finished for both PC and X-Box - the PC version completed some time ago. Seems they've been sitting on it while awaiting a suitable release date. At least that's what they've claimed in this Dread Central preview (http://www.horrorchannel.com/dread/modules.php?op=modload&name=News&file=article&sid=2518).
Sadogoat
08-27-2005, 07:10 AM
Oh, and the official Land Of The Dead: Road To Fiddler's Green website (http://www.landofthedeadgame.com/) now appears to be online. :)
warior 13
08-28-2005, 02:05 AM
The game looks good, I can't wait.
Professor
08-29-2005, 02:17 PM
Glad to hear that there is some genuine interest in the game. We demo'd the game at a comic convention here in Toronto over the weekend. The feedback we got was quite positive as well. So far the biggest complaints with the game are that its not on PS2, and that you can't play as a zombie.
Sadogoat
08-29-2005, 02:24 PM
Professor, do you know if the game will hit UK stores around the same time as the US? No retail outlets yet have a listing for the game.
Professor
08-29-2005, 02:38 PM
I don't really know anything about the distribution of the game I am afraid. That's more of a business end thing. Sorry.
Sadogoat
08-29-2005, 02:49 PM
No problem. I sent an email directly to Groove Games. Hopefully, they'll respond with the info.
Slumlord
08-29-2005, 06:57 PM
So far the biggest complaints with the game are that its not on PS2, and that you can't play as a zombie.
Yeah, that'd be my only question as to why no PS2. If I like what I rent... I'll buy it even if it is a console FPS. Anything with zombies is worth checking out but alas I won't be able to since it probably is all this big business, exclusive rights stuff.
Professor
08-29-2005, 11:25 PM
Yeah, that'd be my only question as to why no PS2.
We would love to support PS2 too! But this decision, like with all projects, was just a matter of time and money. At some point you have to pick a project that you can manage, and that means not everything can be done. It is technically more difficult to get a game running of PS2, which again is time and money. That isn't to say that it will never happen. If sales are good enough with the PC and Xbox to prove there is a demand, then I don't see why it couldn't still happen.
zombiekilling101
08-30-2005, 12:28 AM
It is technically more difficult to get a game running of PS2, .
why is that?
devourthesun
08-30-2005, 04:39 AM
I would guess because the PS2 isnt quite as strong as the xbox. Remember, the Xbox is practicly a PC that only plays games. so that would be my best guess, ps2 isnt as strong, the graphics arent as good, etc
FatherJack
08-30-2005, 10:59 AM
Dear God, why first person?!?!? Why??? I hate first person. And, I think I'm about the only one in the world that does. Oh well. It sounds like it might be fun, the Unreal Engine is supposed to be phenomenal, but depending on how long they've been working on this, it may just be a port of another shooter. We'll have to see. Will certainly rent it when it comes out.
Oh, and as for next gen systems. Don't even say that. They're looking at close to a $400 dollar price point and Microsoft is talking about required online access for all games. Now why should I have to pay monthly to play a game I already bought?
If this uses the unreal engine you should be able to switcht o a third person view IIRC.
warior 13
09-01-2005, 02:41 AM
Well as long as its for Xbox I'm happy, never been a Playstation fan, N64 is still better than PS1.
Quinn
09-08-2005, 12:42 AM
Just a quick update. Here is a preview from IGN on the game: http://pc.ign.com/articles/645/645648p1.html
And here is a good deal of screens, including a couple of nasty feeding scenes (PS is if the pictures do not turn up and have an X just click on them anyway and they should work: http://media.pc.gamespy.com/media/766/766599/imgs_1.html
Have a good day
Quinn
zombiekilling101
09-08-2005, 12:55 AM
nice update quinn.
this is looking really good. I'll probably be getting this, unless a bunch of bad reveiws come.
devourthesun
09-08-2005, 03:50 AM
Hmmm. I think i'll rent it before i plunk down any real cash on it. Rent and see what Game Informer says about it. But like i said before, Movie games are notorious for sucking. And some of those screens looked kinda....blah i guess. Not bad, just not very detailed. I would almost say some of them look like they're from PS2
Professor
09-13-2005, 11:26 AM
Here's the trailer, they did I good job I think...
http://www.worthdownloading.com/game.php?gid=1547
Sadogoat
09-13-2005, 01:05 PM
Out of curiosity, is Land Of The Dead using the same version of the Unreal engine that powered Postal 2? They look very similar.
Professor
09-13-2005, 01:59 PM
Nope, pure Warefare build direct from Epic. Did the full port to xBox all on our own.
Quinn
09-13-2005, 03:15 PM
Trailer and game look pretty slick. The voice over guy went really super articulate "this game is rated M for MaH-TURE". Whats the retail cost of it? I do like how the hero looks like more average person/farmer. It was also pretty cool to see the amount of zombies at one time, also the trailer lends itself to showing perhaps a bit more story (ie the scientist who looked to be alive and trying to smash his way in). Well good stuff Prof.
Have a good day
Quinn
Just gotta wait for SSX on tour then my fall will be complete.
Professor
09-13-2005, 05:47 PM
Whats the retail cost of it?
The game is $29 for the XBox and $19 for the PC. According to http://www.horrorchannel.com/dread/modules.php?op=modload&name=News&file=article&sid=2518
Professor
09-13-2005, 06:03 PM
Looks like they put up some gameplay footage on gamerankings too...
http://www.gamespot.com/xbox/action/landofthedeadroadtofiddlersgreen/media.html
Red McBeth
09-14-2005, 08:25 AM
http://www.gamespot.com/xbox/action/landofthedeadroadtofiddlersgreen/screens.html?page=19
Bah. It's the Unreal engine for fxing sakes. Not that hard to make something that displays your bound key for "Action."
But hey, I'm just nitpicking. I can't wait to pick this up so I may use my action key so I can receive medical attention. :)
Francesco Dellamorte
09-20-2005, 02:56 PM
The latest issue of Official Xbox Magazine has a playable demo of "Land of the Dead: Road to Fiddler's Green" on the included game disc. The issue should be on sale now. Just wanted to give a heads up before I go buy stock in the magazine.
-FD
Sadogoat
09-24-2005, 12:16 PM
Argh....and yet no PC demo? :(
Xenomrph
09-26-2005, 04:42 AM
Argh....and yet no PC demo? :(
Holy crap, Sadogoat, you post on these forums?
Professor
09-26-2005, 10:20 AM
Argh....and yet no PC demo? :(
Don't worry. There will be a PC demo.
Zombie Survivor
09-26-2005, 12:43 PM
Man, the site, pictures and movies of this game are awesome! Is it also available for the PS2?
Sadogoat
09-26-2005, 01:05 PM
Holy crap, Sadogoat, you post on these forums?
Yup, have posted here for a long time now. Even used to run the front page news at one point. :)
Xenomrph
09-26-2005, 01:09 PM
Yup, have posted here for a long time now. Even used to run the front page news at one point. :)
Well, nice to see a familiar face. :)
On-topic, I'm looking forward to "Road to Fiddler's Green". I intend to buy it the day it comes out.
blacknirvana
10-02-2005, 08:14 PM
damn! how could I have missed that? Looking forward to playng it
Sadogoat
10-03-2005, 06:13 PM
I just want to see the demo arrive. Only a few weeks until the game comes out in the United States and there's STILL no damned word of a release date for the UK. A demo would at least tide us Europeans over in the meantime. Any idea of when the PC demo is going to be available, Professor?
Zombiekilla55
10-03-2005, 07:49 PM
Only Two Weeks?!?!? Woah!! I Cant Wait!!
Xenomrph
10-03-2005, 08:09 PM
Only Two Weeks?!?!? Woah!! I Cant Wait!!
Yep, it's out the same day the DVD comes out.
blacknirvana
10-04-2005, 09:14 AM
then I just have to wait for the mail to arrive from some foreign country and them i'm watching and playing at the same time.. hmm might be a problem :)
Professor
10-05-2005, 10:21 AM
I just want to see the demo arrive. Only a few weeks until the game comes out in the United States and there's STILL no damned word of a release date for the UK. A demo would at least tide us Europeans over in the meantime. Any idea of when the PC demo is going to be available, Professor?
I know that the PC demo is done and through QA. So it is ready to be released at anytime. It comes down to a marketing decision now as to when it gets released. I check daily now, I expect it soon.
blacknirvana
10-05-2005, 05:36 PM
uhh nice can't wait
Professor
10-11-2005, 04:56 PM
For those of you Canadian residents that plan to win your copy of the game...
http://www.udvd.ca/en/promotions/form.cfm?survey_uid=6
Sadogoat
10-14-2005, 08:58 PM
The Land Of The Dead PC demo is out now folks! (usual sites: 3D Gamers, Gamers Hell, Fileshack, Worthplaying et al). I've just finished it and it's great fun! Brainbox have done a pretty damned good job with this IMHO - lots of weapons, lots of zombies, and honest-to-goodness carnage. :)
I can't wait to get my hands on the final release :D
Quinn
10-15-2005, 02:23 PM
Thanks for the heads up sado! :)
Have a good day
Quinn
jedi1
10-15-2005, 02:53 PM
hello everyone,i thought the demo was alot of fun as a zombie game should be. i would give it a 7 out of ten though graphics could be better. ive seen what the enginge can do and they are not pushing it.this is the demo of course it could be better in the complete version.i love romeros work so much i just wish it was a ten. my other complaint is the weapons just dont seem powerful enough. in the movies you shoot a zombie in the head and they are dead 9mm or 50cal but not in the game, ai is lacking. but overall if you love zombies and only have a little bit of cash get it i will along with the dvd on tuesday,hope walmart gets em ,later
Dude the demo was pretty cool. The graphic especially on the main character are really good. You see how he lips moved as he talked, so smooth and realistic that was great.
stealth15psi
10-15-2005, 11:29 PM
I just played through the pc demo downloaded from fileplanet.
My honest opinion is that this game feels as thrown-together as the movie did. The graphics are seriously out of date and the weapons offer no realism. Hopefully the storyline is compelling and the missions require some strategy because the demo mission left me unimpressed.
The game doesn't seem to be made for fps fans. If you like halflife2, farcry, rainbow six, or even unreal you will notice the "generic" feel of the character movement, the forgiving reticule, and the iffy physics. People just looking for a zombie-themed game should be happy enough though.
I'm not really trying to knock these guys' efforts, I'm just spoiled by the more modern game engines. The game did offer some atmosphere (i did like the moving bodybags) and the fire looked decent.
It feels more like an independant mod than a retail game, and I think I'll wait till someone else buys it and reviews the full version before purchasing it myself. I know it's just a demo, and not necessarily representative of the final product, so I'll wait and see if the story and gameplay make up for the lack of eyecandy.
Just wondering, will there be any playable vehicles?
Big outdoor areas?
Human npcs with human ai?
Sadogoat
10-16-2005, 05:31 PM
You have to bear in mind that Land Of The Dead is a budget title - so you can hardly expect it to be technically on par with the likes of Far Cry or Doom III.
Quinn
10-16-2005, 06:18 PM
Whats everyones favorite melee weapon? Mine is either the baseball bat (the sound effect of the tape when you select it is pretty neat.) or the shovel. I wonder if the alt attack of the shovel is a nod to day of the dead?
HAve a good day
QUinn
awfulman
10-17-2005, 02:54 AM
I'm downloading the demo right now and will buy the game on Tuesday. I think it looks really exciting and I'm pretty sure I read somewhere there's a Multiplayer aspect. I love games like Ravenshield that let teams work together to complete an objective. I'll be sure to post my thought on the demo when I play it.
Would some ATZ members consider playing together sometime?
Quinn
10-17-2005, 03:28 AM
Yeah, Im thinking in order to do something where alot of atz people can play togather everyone kinda needs to get the same format. Im thinking the PC version due to the fact that its cheaper and everyone has a computer....otherwise the entire concept of this message would be mute. I think the survival game type would be the best.
Have a good day
Quinn
blacknirvana
10-17-2005, 05:14 AM
I actually liked the demo alot. It offers atmosphere, and of course its not as technically advanced as the new fps games but to me atmosphere and story are more important than graphics.
And it's cheap! only 20$
blacknirvana
10-17-2005, 05:15 AM
Yeah, Im thinking in order to do something where alot of atz people can play togather everyone kinda needs to get the same format. Im thinking the PC version due to the fact that its cheaper and everyone has a computer....otherwise the entire concept of this message would be mute. I think the survival game type would be the best.
Have a good day
Quinn
only 8 people in multilplayer to bad
Xenomrph
10-17-2005, 01:20 PM
only 8 people in multilplayer to bad
I guess I can understand why. If the game has to render so many NPC zombies (and limbs flying off, etc) for all players, it probably has to limit the maximum number of players. Doom3 only has 8-player multiplayer, I believe.
I'm planning to get this game for Xbox. My PC isn't exactly top of the line (in fact, it's 4 years old), and although it ran the demo quite well, I'm still not sure. I don't like having to pay $10 more for the Xbox version (especially since I'll be spending plenty of money tomorrow on other stuff, as well), but at least I'll know it'll work perfectly.
blacknirvana
10-17-2005, 04:35 PM
hmm only 20$ but they wan't 54$ for shipping to Denmark!! What a rip off
awfulman
10-18-2005, 05:36 AM
8 Players isn't bad at all. Sure, it's not 64 like Battlefield 2, but the spaces look smaller. Imagine 16 or 32 players trying to fight through that theatre. I played Ravenshield with only 8 players per team, and it was great. Someone can scout, a few can fight, a couple support... PERFECT! I'll have a copy of the game in my hands in 10 hours, and be online playing it in 20.
I'll try to find a good server that we can patch into, and post it's IP here. It may take a few days to get the ATZ people together. We'll see. I'll go by my usual name of AwfulMan. :lol:
Xenomrph
10-18-2005, 06:25 AM
hmm only 20$ but they wan't 54$ for shipping to Denmark!! What a rip off
I'd suggest keeping an eye on eBay.
blacknirvana
10-18-2005, 09:36 AM
It might be imported by a Danish store I hope
Quinn
10-18-2005, 01:43 PM
Dont forget awfulman you need one or two guys to bait the zombies with :) I hope this game works out and is really fun. Although by now I think the entertainment industry has some sort of conspiracy to take all of my money. This is the possible estimate just for today: in dollars
Land of the dead pc: 20
Land of the dead dvd: 20
Stubbs the zombie xbox: 50
F.E.A.R Pc: 40-50
Shadow of the colosus ps2: 50
Me selling plasma for a turkey sandwhich: priceless.
Have a good day
Quinn
jedi1
10-18-2005, 03:25 PM
ill get stubbs later when price goes down. i will buy land today and be online tonite zombie killing. dont forget alot of good movies comeout today.im getting land dvd and game but i might get undead or day of dead 2 also any suggestions?
awfulman
10-20-2005, 02:10 AM
I spent an hour and a half scouring my city for a copy of this game and not one store had it. Only one place even knew what it was. Best Buy, EB Games had NO CLUE about it... not listed in their computers.
What's the deal here? :x
Slumlord
10-20-2005, 03:16 AM
Man, the demo preview on the Land of the Dead DVD made it look rather poopy. I'm sure the game is fine and all but at least when showing in game scenes at least use a computer that has the power to play the game.
Some of the scenes were all jerky and stuff like using a 386 to play Doom. Good *looking* game but things like that didn't help.
The game has been delayed until teh 25th, which can be a good thing since most budget titles are just thrown at the gamer as soon as possible, it could mean they are really trying to make it good. Perhaps they ofund a ton of bugs at the last minute and decided to fix them, of course the delay isn't that long of one, so who knows the actual reason, it couold just be laziness and deciding to simply ship it out at the same time as the Xbox version.
jedi1
10-20-2005, 04:01 PM
yeah i looked everywhere. glad to know its just delayed. hey the dvd was cool. lets hope gar does 2 more please :lol: :drinking: :drool:
Dead Remains
10-20-2005, 07:36 PM
i was pretty bummed when i heard it was delayed but hey i got just got stubbs the zombie so i need time to play that one anyway
awfulman
10-21-2005, 02:23 AM
Ok. I can handle waiting until Tuesday. I'll pick up the PC version, because I have no console, and I learned FPS's on a QWERTY!
Good Idea about the bait... those will be the noobs.
To noob: "go on ahead - we have you covered... and make LOTS of noise to scare them away, yeh that's it..."
CRL1985
10-21-2005, 05:44 PM
I definatly am gonna pick this up on Tuesday. We are gonna have together for a few rounds of DM and coop stuff when we all get it.
Professor
10-25-2005, 05:59 PM
So this should be in stores now. Anybody picked it up?
loktar
10-25-2005, 06:57 PM
Its not in until tommorow, I checked yesterday the date was moved up one day. Kind of sucks because I get COD2 tommorow too. Guess ill just have to divide my time between the many things on my computer.
ScaredNeco
10-25-2005, 10:22 PM
You can order it on amazon.com for $14.99. It is avail today.
loktar
10-26-2005, 12:40 AM
14.99 thats friggin awesome. Im buying it tommorow though.. if I get a chance to play it inbetween workin gon my game, and playing COD2, and crapping myself because I am so scared of zombies ill post my initial impressions.
zombiekilling101
10-26-2005, 12:44 AM
wow that is insanely cheap... and I almost bought it at 29.99
awfulman
10-26-2005, 05:11 AM
I'll get mine Wednesday or Thursday. I'll be sure to check here for ATZ'rs that have it as well. Maybe we can go to a server? Needless to say a few of us should have it come the weekend!
Xenomrph
10-26-2005, 12:07 PM
I'll be picking up my copy for Xbox in about an hour. :D
loktar
10-26-2005, 03:43 PM
Pc ones not at any store around here (omaha area) so ill have to wait a little longer :(
Xenomrph
10-27-2005, 10:45 AM
The game is actually out TODAY (finally), so I'll be calling the local Gamestop to make sure they got it in, and then I'll be picking it up.
awfulman
10-27-2005, 05:36 PM
Which version of the game is out today? I checked stores at 12pm, Thursday October 27th. Nothing - not even on the radar. Losing interest over here.
StompinCharlie
10-27-2005, 09:24 PM
I've yet to find it in any of the shops in the local mall. I have the day off from work tommorow, so I'll probally swing by the mall again and pick it up, if they have it. We should definitaly get together and play sometime, guys. Twould be fun.
Professor
10-28-2005, 10:45 AM
I have been hosting a server for the last three days, and have had numerous people coming through. So it is out in *some* stores somewhere.
Crombie
10-28-2005, 11:12 AM
Having played the demo only I have to say that I may wait on this to get a bit cheaper. Reason being is the horrible collision detection seen in the demo (Ie: every doorway I went through I seemed to get stuck.. what is this guy like 400lbs offscreen?), and the weird clunky way you interact with objects. It annoys me to no end when a shovel drops in front of me that I can no longer open a drawer, but I have to move the shovel halfway across the room before I can back in there. Plus the fact that a clear headshot is not being counted as such. I mean, a shotgun to the head should mean instant death, not require 3 more to take the zombie down. Here's hoping the demo is not truly representative of the whole game.
awfulman
10-28-2005, 05:36 PM
I bought a PC copy an hour ago!
I'll be messing around with it out this evening at some point; Professor - post your IP if you can so i can connect to it.
loktar
10-28-2005, 05:58 PM
I found it as well and will be picking it up in the next few hours, id like to jump in on that server too.
loktar
10-29-2005, 03:17 PM
Alright game the multiplay seems a bit easy so far. We need to all play this especially the maptype where you defend against a bunch of zombies.
Xenomrph
10-29-2005, 04:35 PM
I'm picking up my copy today (for XBox).
Undeadaholic
10-30-2005, 03:12 AM
Honestly, I can't stand the mouse/keyboard thing. Give me a controller anyday.
Woah bro, mouse + keyboard are the way to go on FPS's! I get those head shots so fast and easy. It's almost like stealing candy from a retarded shop owner. Way to ****ign easy!
Undeadaholic
10-30-2005, 03:17 AM
Having played the demo only I have to say that I may wait on this to get a bit cheaper. Reason being is the horrible collision detection seen in the demo (Ie: every doorway I went through I seemed to get stuck.. what is this guy like 400lbs offscreen?), and the weird clunky way you interact with objects. It annoys me to no end when a shovel drops in front of me that I can no longer open a drawer, but I have to move the shovel halfway across the room before I can back in there. Plus the fact that a clear headshot is not being counted as such. I mean, a shotgun to the head should mean instant death, not require 3 more to take the zombie down. Here's hoping the demo is not truly representative of the whole game.
Bro, I got the game on PC the other day, and I'm not really having any problems. Headshots, yes they are the only way to kill a zombie, but for a game of this calibur they aren't going to make them as easy to kill like they are in the movies. The 22 is shit, the glock works alright for fast shooting, the revolver gives me headshots "almost" everytime, and the shotgun is the best when the zombie is about 5-10 feet infront of you. I've been blowing off arms, legs and heads with no problems.
loktar
10-30-2005, 11:02 AM
Having played the demo only I have to say that I may wait on this to get a bit cheaper. Reason being is the horrible collision detection seen in the demo (Ie: every doorway I went through I seemed to get stuck.. what is this guy like 400lbs offscreen?), and the weird clunky way you interact with objects. It annoys me to no end when a shovel drops in front of me that I can no longer open a drawer, but I have to move the shovel halfway across the room before I can back in there. Plus the fact that a clear headshot is not being counted as such. I mean, a shotgun to the head should mean instant death, not require 3 more to take the zombie down. Here's hoping the demo is not truly representative of the whole game.
Lol how much cheaper do you need it? Its only 20 bucks, and 14.99 on amazon.
Sadogoat
10-30-2005, 12:05 PM
What pisses me off royally is that there is still no UK release date.
CRL1985
10-30-2005, 12:38 PM
Got it yesterday, I LOVE IT. Multi player is great. If any of you set rooms up, put ATZ in your room tag, we can meet up. My screen name is Lu on there, hope to see ya guys in there, (I mainly play invasion)
P.S. I own the PC vesrion.
Xenomrph
10-30-2005, 01:49 PM
Gamestop dropped the ball and sold the copy they were holding for me, so I resorted to eBay and picked up a copy for Xbox (and saved myself $5, to boot). It should show up soon (hopefully).
Crombie
10-30-2005, 05:54 PM
I was thinking headshots with the M16/Sniper rifle. I know for a fact the zombies on the theatre stage I had clearly in my sights for a headshot, and it took like 3 shots each to kill them. I had no idea the game was coming out so cheap, and could swear I saw $49.99(CDN) MSRP in a flyer around here. Saw it in the store for $19.99, and so will probably pick it up next paycheck.
Xenomrph
10-31-2005, 02:54 AM
I was thinking headshots with the M16/Sniper rifle. I know for a fact the zombies on the theatre stage I had clearly in my sights for a headshot, and it took like 3 shots each to kill them. I had no idea the game was coming out so cheap, and could swear I saw $49.99(CDN) MSRP in a flyer around here. Saw it in the store for $19.99, and so will probably pick it up next paycheck.
I figured out what's up with the sniper rifle. You can't headshot the zombies on the stage because they're doing some sort of scripted "eat the corpse" actions. If you wait for them to stand up (or use the rifle on any other zombie in the demo, for that matter), you can pop 'em in the head and drop 'em in one shot. Their head explodes rather nicely, in fact.
awfulman
10-31-2005, 03:11 AM
Single player was pretty cool - ended unexpectantly. The Multiplayer is a big let down. I figured there'd be missions with objectives. Team co-op sort of thing.
There's next to NO servers online.
Xenomrph
10-31-2005, 10:53 AM
Of course, that's because nobody owns the game yet. :p Gamestop and EB stores only got 3 copies apiece, so everyone else has had to resort to ordering it online.
loktar
10-31-2005, 02:50 PM
Single player was pretty cool - ended unexpectantly. The Multiplayer is a big let down. I figured there'd be missions with objectives. Team co-op sort of thing.
There's next to NO servers online.
Ive been finding servers left and right, there was just 12 when i checked a minute ago. I really cant play the single player at all.... lol I am deathly afraid of zombies its rather pathetic really. Ive played the first level twice and died once the other time I was just too scared so I had to exit lol.
I'm pretty sure my PC would choke and die. :lol: It's a Dell Dimension 2350 and it's definately seen better days. Now if I had one of those Alienware systems... :evil:
I've got a crappy HP laptop with a 64 meg graphics card, and the demo was smooth as silk!
Dr. Freudstein
10-31-2005, 03:55 PM
What pisses me off royally is that there is still no UK release date.
If you're just after the PC version you could try Amazon, it's something like $14.99 - although it says only available to the U.S., Pain has said he'll send stuff over, so you could ask him.
Riskymilk
10-31-2005, 05:57 PM
i orderd it last Thursday, from Amazon with 2 day shipping came out to 24.99 i think, but anyway i checkd the status on it, and it HASNT EVEN SHIPPED YET! they wont ship it till the 3rd, lame lame lame. that demo had my heart racin,i actually quit before i seen the first zombie, heard somthing slam and quit lol. but i did go back and play it, argg i want it so bad, nerf amazon's slow shipping
Slumlord
10-31-2005, 06:35 PM
I've got a crappy HP laptop with a 64 meg graphics card, and the demo was smooth as silk!
What, with the resolution at 320x200? :scare:
Sorry, my computer at work and one of my home PCs is HP and they have one thing... in..... commonnn............ zzzzzzzzzzzzzzzzzz (they're a bit slow.)
I outta download the demo for a laugh at how crappy it'll run.
No, it ran at all the defaults. By which i mean everything was set at high.
head.shots.only
10-31-2005, 08:43 PM
Man, co-op multiplayer is soo adictive...
Slumlord
10-31-2005, 09:41 PM
Well, if you turn down the detail it runs fine on a low end computer (1Ghz). For a $20 game it isn't that bad.
Collision detection is a bit odd though. At point blank range a zombie will take a half a clip from an M16 to the face before going down but then again take one bullet and the head will explode from a distance. Shotgun at point blank range doesn't cause a head explosion or even kill the zombie in one shot either. :loon:
Melee weapons are *way* too slow moving to even bother with and the Evil Dead spastic ground crawling zombies just looked out of place. When you get hit it takes a bit to recover after being hit... it's realistic in a since but annoying. Also, the revolver firing rate is super slow... I guess I've played too much Half-Life. However, I thought it was kinda funny that the Farmer Joe guy you play can run like 5 feet before he's outta breath.
Sure, it isn't Half-Life, Half-Life 2, Blood, or Shadow Warrior, but it's still pretty decent for an FPS and for the price you really can't go wrong. Plus, it's only version 1, and patches and improvements are bound to show up. :clap:
zombiekilling101
10-31-2005, 11:04 PM
man i got it for 40 bucks at ebgames (xbox version) it was cool although it has alot of problems. One that kept pissing me off was the glitching casue of the constent ingame loading.. and the fact that it takes 4 22. shots to the head to take one out.. and that they didnt show shit in fittlers green from the movie expect the little bit of the mall..
Xenomrph
11-01-2005, 06:04 AM
"Also, the revolver firing rate is super slow."
For the record, that's because it's a single-action revolver (translation: every time you pull the trigger, you have to manually **** the hammer back before you can fire again). Dual action revolvers, such as the magnum in Half-Life, are self-cocking.
Slumlord
11-01-2005, 06:22 PM
"Also, the revolver firing rate is super slow."
For the record, that's because it's a single-action revolver (translation: every time you pull the trigger, you have to manually **** the hammer back before you can fire again). Dual action revolvers, such as the magnum in Half-Life, are self-cocking.
Well, a shot to the head at point blank range that doesn't even phase the zombie means you get pimp slapped around waiting for another shot ot be ready. So while it may be realistic in a sense it also comes off as annoying too.
CRL1985
11-01-2005, 06:51 PM
i find it a nice gun in the multiplayer level "Garage" you use it right, it only takes 1 headshot.
Xenomrph
11-01-2005, 07:08 PM
Yeah, in the demo, I can blow off a zombie's head with one revolver shot.
It's pretty fun but theres lots of problems...
1. It doesn't have any reason to be a zombie game. You don't have to shoot them in teh head, and shooting them in the head doesn't actually help. It takes just as many shots to the torso. Why does the one zombie takes 8 revolver shots to teh head? Cause he's a boss obviously. I dunno it seems like they didn't want to make a zombie game but were stuck with the license so they just created different zombie varieties.
2. After firing the last shot you have to reload. You cannot switch to another weapon until you reload. Same thing, you reload 4 shots in teh shotgun even if you only shot 2.
3. They should have made it harder to aim, but only head shots kill, if it was too easy, then add more zombies, that's whay makes them a threat, their numbers, not their ability to take 8 revolver shtos to the head.
It just didn't do anything original with the zombie premise, it simply put zombies in another generic shooter. It's fun, but not the least creative.
Who cares? I get to throw molotovs at zombies!
cloudnoise
11-02-2005, 01:44 PM
hi there!
can any of you guys tell me where can i find an up-to-date zombie site? :)
because this allthingszombie.com is a great source of zombie-stuffs, but i find it rarely updated.
for example, the Land of the Dead: RtFG is announced in august, but it still isn't here in allthingszombie.com!
actually i found this game accidentally on google image search, when i searched for some image from the film itself. and the game's screenshot was on the sixth or seventh page.
maybe i should visit those big game portals like gamershell or gamespot more often, but i don't really like them.
and why is it that the demo isn't downloadable from the official site?? and they never mention there is a demo of the game!! WTF
other:
i haven't play the game yet, but i'm curious if that co-op mode is really so addictive? is there any story in co-op, or just fighting against bots?
awfulman
11-02-2005, 04:31 PM
hi there!
can any of you guys tell me where can i find an up-to-date zombie site? :)
because this allthingszombie.com is a great source of zombie-stuffs, but i find it rarely updated.
for example, the Land of the Dead: RtFG is announced in august, but it still isn't here in allthingszombie.com!
actually i found this game accidentally on google image search, when i searched for some image from the film itself. and the game's screenshot was on the sixth or seventh page.
I wouldn't know about other zombie sites, this is my home! (thumping fist to chest)
I suspect there may be a disconnect between the information posted on the main site and in these forums. The ATZ members are really quick on the catch wind of new developments, and I can only speak for myself here, but I rarely visit the main site: I get tips about games, comics, books, movies and Etc here in the forums. If you join and get to know the threads, you'll get everything you need.
i haven't play the game yet, but i'm curious if that co-op mode is really so addictive? is there any story in co-op, or just fighting against bots?
I'm not impressed with co-op mode. The zombies become inconsequential, almost like slow moving pylons. 'Always Run' is set on the servers I've been to so you zip around at superspeed and shoot eachother. Invasion mode is kind of allright. The idea is there but I was hoping for something really cool, like City of Heroes or RavenShield. They used the Unreal engine to make this game, only made two models for single player, and those are the only two characters you can choose from to use in Multi-Player; everyone looks the same. It was a quick facade for a succesful engine.
Single player mode made it worth the few bucks it cost me. I only hope someone mods this! No story in co-op, capture the flag is a ridicuous facade on a standard game mode, Invasion is allright, and the Deathmatches... seriously - I want zombies as enemies.
CRL1985
11-02-2005, 06:52 PM
Agreed, I want more on screen zombies, I am talkin' crowds. Better weapons, I want story based coop, like Joint Operations meets RE:Outbreak
Story should have been longer.
invasion rules, but gets old
It was well worth the $20, but I would have payed $40 if it would have been double in length with mroe multiplayer and weapon options.
cloudnoise
11-02-2005, 07:16 PM
thanks for the answer awfulman!
yeah, you're right about the forum thing, but you know, i like to get the infos and news in a structured manner. in other words: through portals and sites, where i can click on 'games' or 'books' and i get both the classic and the latest content of the given category :)
but maybe i'm just lazy to search in the forums :)
but i think it will change after i browsed this forum and found it very useful.
maybe the editors of the main site should read more often these threads, so their site would be more up-to-date :)
meantime i downloaded the demo of LotD and played it. well...well.
first thing that got me, that the good old unreal engine is still on top. i have a fairly (3 yrs.) old machine yet the stuff runs just fine!
and the first thing that pulled me down was the speed of the main character!
poor old farmerjohn, if i were him, i'd run like hell to escape from those dead bastards. but he is exactly that slow as the zombies! (i hope they put a 'always run' toggle in the full game)
otherwise, i think the demo has the good ol' zombie atmosphere. it's sometimes scary, sometimes shocking, mostly depressing.
the stuff like collision detection, speed of recovery after a hit, speed of weapons etc. are questions of different upcoming patches, but the atmosphere, the most important thing in this subject, is now ready.
ok, now i'm waiting for the full game...
Xenomrph
11-04-2005, 03:27 AM
Finally got my copy of the game for Xbox.
Initial impression: the game RULES.
I mean, it's not state-of-the-art or anything, but it's a damn good time. The first level was damn intense; I ran out of ammo, and zombies were chasing me through my house as I did a frantic search for ANYthing else to use as a weapon (since I learned the hard way that your fists deal 0 damage to zombies), and the zombies were knocking down doors and flooding into the house at every turn. It was nuts.
loktar
11-04-2005, 07:12 PM
Yeah that first level sucked. You know the secondary fire knocks the zombies down right? I use the shovel and bust them in their teeth with the secondary fire all the time.
Undeadaholic
11-05-2005, 01:22 AM
The golf club owns all! Hehe...."FOOORRREEEE!!!"
Tyrant
11-05-2005, 11:24 PM
Sorry but I am slow on this, when did the game came out? :-(
Undeadaholic
11-06-2005, 02:35 AM
Last week I think.
loktar
11-06-2005, 01:14 PM
Hey not trying to spam or anything, but there isnt an official forum for this game so I created my own right now its at
www.loktar.com/phpbb
Basically trying to get all the players together so we can talk about modding and that sort of thing.
A few things have been figured out, like how to have more than 4 players in the invasion gametype, or other gametypes for that matter. Plus information on running a dedicated server.
blacknirvana
11-06-2005, 04:45 PM
Hey not trying to spam or anything, but there isnt an official forum for this game so I created my own right now its at
www.loktar.com/phpbb
Basically trying to get all the players together so we can talk about modding and that sort of thing.
A few things have been figured out, like how to have more than 4 players in the invasion gametype, or other gametypes for that matter. Plus information on running a dedicated server.
nice makes it easy to get info about the game
Yahoo, I got my full copy for PC. It's fun, but repeditive.
loktar
11-07-2005, 12:20 AM
nice makes it easy to get info about the game
Another cool thing is the Dev team has signed up so you can talk directly to the people who made the game.
Sadogoat
11-08-2005, 02:48 PM
Now that I've played this quite extensively, here's my thoughts on it...
Overall, it's pretty fun for a budget title - although it does look very dated in some parts (the first two levels in particular), almost like an amateur mod at times. That said, it has ZOMBIES in it, so I'm naturally biased in favour of it. To keep this short and sweet, I'll break my assessment into the cons and pros....
SINGLE PLAYER: PROS
- It has zombies in it...
- .....and even more zombies.
- The Revolver and M-16 are great fun for disintegrating heads
- The sniping level is quite fun (in the car park)
- Character textures are pretty good, zombies look suitably maimed and gruesome.
- Not bad for the price, esp. with a fair number of levels.
- The music is suitably moody and very reminiscent of the movie scores (even if it does get repetitive).
SINGLE PLAYER: CONS
- Dated version of the Unreal engine and it shows.
- Some iffy level design on occasion.
- Some zombie types can take multiple shots to the head before dying. I appreciate that this is so there are tougher enemies, but it just doesn't seem right in Romero's universe where a single shot to the head should put down any zombie.
- No shopping mall level! Shame! Not even a convienience store like in the promo Flash game.
- The initial .22 rifle you get is utter rubbish.
MULTIPLAYER: PROS
- It has Invasion mode where you can co-op with friends against waves of zombies.
- It's great fun (unless your buddies are too careless with those molotovs)...
MULTIPLAYER: CONS
- ...but the maps are too small.
- Still no shopping mall level. Bah!
Can't comment on Deathmatch modes since I've not played them yet. Invasion co-op was the main attraction for me. Looked at some of the Deathmatch maps - wish the Invasion ones were that size.
Overall, it's not bad for a budget game if you can overlook the dated visuals. Sure, it can get repetitive - but blowing the heads off zombies (or arms, legs, or even jaws) provides a certain amount of visceral entertainment. In that sense, there's not alot on the PC outside of the mod community to provide this kind of zombie-centric carnage. It's just a shame that this game probably won't see alot of mods - which is kinda ironic considering how popular (and numerous) zombie-themed mods are. And this one already has all the resources ready for use - just needs some great movie set recreations like the house in Night Of The Living Dead, the mall in Dawn Of The Dead, and the underground complex in Day Of The Dead...
Overall, despite it's flaws, I liked it. Pretty solid fare for the price.
PS. Has anyone else had any problems with the basement zombie in the first level? For some reason, I can't trigger him to bust down the door, so I have to use the "ghost" command in console to get the Shed Key. Otherwise I'd never be able to finish the level at all...
Hmm. Never had that problem. I loved shutting doors behind me and having zombies bash them down. The Cornfield level was awsome. Nothing but a shovel against 10 zombies. I ran like the wind and barely escaped.
loktar
11-08-2005, 10:26 PM
Overall, it's not bad for a budget game if you can overlook the dated visuals. Sure, it can get repetitive - but blowing the heads off zombies (or arms, legs, or even jaws) provides a certain amount of visceral entertainment. In that sense, there's not alot on the PC outside of the mod community to provide this kind of zombie-centric carnage. It's just a shame that this game probably won't see alot of mods - which is kinda ironic considering how popular (and numerous) zombie-themed mods are. And this one already has all the resources ready for use - just needs some great movie set recreations like the house in Night Of The Living Dead, the mall in Dawn Of The Dead, and the underground complex in Day Of The Dead.....
I wouldnt be so sure about the mods issue, were emailing groovegames daily about getting the mod tools, and ive already made one invasion mod with a ton of zombies attacking constantly. visit www.undeadgames.com for more info on this game and its mods.
dearanna
11-09-2005, 11:49 AM
Do you think my PC can run it?
I have a 733mhz atholon processor
512 Mb of memory
windows ME (Windows XP sucks!!)
9Gb hard drive
Hope to get it even if I can't play it!!
loktar
11-09-2005, 12:23 PM
oh thats going to be close
minimum processor is supposed to be 1 gig, min ram 256, so your extra ram will help out. What kind of video card do you have? If its one board it might not be able to run it. Might as well try it though.
dearanna
11-09-2005, 07:29 PM
I have a Nvidia Riva TNT 2 with 32 Mb video memory!
Hitman37
11-09-2005, 10:33 PM
Hmm. Never had that problem. I loved shutting doors behind me and having zombies bash them down. The Cornfield level was awsome. Nothing but a shovel against 10 zombies. I ran like the wind and barely escaped.
you ran with an almighty SHOVEL?!?! how could you
RVG420
11-10-2005, 12:44 AM
Where is the key in the police station? Im having a hell of a time finding it.
Padaxes
11-10-2005, 10:21 AM
I havnt played a game this bad in quite a while :/ Only the demo mind you but enough to ensure I would never buy the game. Shame :(
I`ll wait for dead rising!
Zombiekilla55
11-10-2005, 06:13 PM
i special ordered my copy at hastings....GO ME!!!!!! :)
Z Killa
11-10-2005, 06:34 PM
CAAAAAAAAASHHHHHHH, must get CAAAASSSSHHHH!!
He11 Yea!!!!! Now I just gotta convince the wife to let me spend the $50.00 for it!!! :lol:
Xenomrph
11-10-2005, 08:15 PM
CAAAAAAAAASHHHHHHH, must get CAAAASSSSHHHH!!
He11 Yea!!!!! Now I just gotta convince the wife to let me spend the $50.00 for it!!! :lol:
$50? The game is only $20 for PC, $30 for Xbox.
you ran with an almighty SHOVEL?!?! how could you
Correction, I turned and decapitated them one by one.
Zombiekilla55
11-14-2005, 09:00 PM
i got one question, is this game worth special ordering?? i've seen previews, and it looks wicked
loktar
11-14-2005, 09:09 PM
Definatly, (if) the mod tools are developed this game is going to explode. I promise. it will be the best zombie FPS game out there for the PC.
Slumlord
11-14-2005, 11:39 PM
Do you think my PC can run it?
I have a 733mhz atholon processor
512 Mb of memory
windows ME (Windows XP sucks!!)
9Gb hard drive
Hope to get it even if I can't play it!!
A zombie or two and you'll bog way down.
Hey, how come there's no 3DFX support?? :lol: Kiddin'
awfulman
11-15-2005, 01:29 PM
i got one question, is this game worth special ordering?? i've seen previews, and it looks wicked
I think the Single Player is worth it. Multiplayer is not that exciting, unless someone develops an ingenious mod!
Zombiekilla55
11-15-2005, 02:15 PM
im ordered it for X Box, i'm also getting x box live son, what do u do in multiplayer??
Xenomrph
11-15-2005, 02:58 PM
im ordered it for X Box, i'm also getting x box live son, what do u do in multiplayer??
There's deathmatch (kill all opposing players), team deathmatch (you and teammates work together to kill opposing players on the other team), capture the flag, and invasion (you and 3 buddies survive against wave after wave of zombies).
MrCarter-ZombieLord
11-16-2005, 02:10 PM
Okay, so I finally picked upa copy (X-Box). My local stores were sold out for a bit, but then they got in a used copy. For twenty bucks, I can't really say I am disappointed. It is obvious tha tthe game was never polished and finished though. The publisher picked up this code and just passed it along to us it seems to me. The headshots not registering at certain ranges is aggravating. The melee weapons being near useless is kind of cool to me though. It makes the game much more intense. I usually don't use codes or cheats, but I used the all weapon code for this game and it became a lot funner. I would also have liked seperate control schemes, but that's a minor flaw that I can live without. The glitching of my system whenever a zombie appears from in the distance kills a lot of the suspense though. Overall, as I said before, for 20 bucks I wasn't expecting much, and didn't get much. It is a nice bit of zombie blasting fun though, which gives it a lot of replay value to me.
Son Of Fulci
11-17-2005, 12:28 PM
well at least X box will have 1 good game now
Xenomrph
11-17-2005, 02:31 PM
Xbox has a lot of good games. I own 30 of 'em.
Sadogoat
11-17-2005, 02:33 PM
Patch 1.1 for the PC version of Land Of The Dead was released last night at the Groove Games official website. It includes multiplayer fixes (and new maps!), better locational damage and sorts out the problem with shotgun damage at short range.
Zombiekilla55
11-17-2005, 03:14 PM
omfg, my special order for it (X Box) came in a few days ago, and i dont have thirty dollars to go pick it up...they will hold it for 28 more days...what to do!! WHAT TO DO!!
CephalicCarnage
11-18-2005, 09:47 AM
Oh this game sounds sooo cool, does anyone know if the version you are running will work here in AUS?
As I have no idea when it will be released here.
Are the patches much better and is this even more of a reason to get this game early?
blooddak
11-18-2005, 09:53 AM
ive downloaded a demo of this game sorry i for got the site ill try and find a link though for you i think it's so cool and it has diffrent kinds of zombies as well there are normal zombies,poisen zombies they spew up on you :puke:,and crawling zombies those little sh!ts can crawl fast
Zombiekilla55
11-28-2005, 07:48 PM
its OK! it could be better, but if they would have given it more time i bet it would be awsome! the zombies r no match for me and my beautiful fire axe :) It is also annoying how when u run u run out of breath too easily, and it is hard to pick off head shots from a distance with the sniper rifle :x :lol:
Crombie
11-29-2005, 06:32 PM
I just picked up this game on the weekend just because my wife told me I could get a cheap one :lol:. Anyways I am not all the way through it, but so far I am finding that the parts I have played seem to have better collision. There is still some weird fragmenting going on with some of the cut-scenes - like tiles that are offset just a bit.
The only thing I am not liking is that hard is just not hard. I was hoping to have no ammo - ever, and to basically be whacking 100s of zombies with melee weapons. So far the most that have come at me is 10 in the corn field. Maybe it get's harder further in the game, but so far the pacing is a bit off. Otherwise a semi decent game, and once I finish it I will have to see what is out there for multiplayer.
loktar
11-29-2005, 06:35 PM
A new SP conversion just came out for it you can get it at my site, www.undeadgames.com
its calle LOTDX makes it waaay harder the same guys workin on X2 as well.
Tempest
11-30-2005, 12:11 AM
A new SP conversion just came out for it you can get it at my site, www.undeadgames.com
its calle LOTDX makes it waaay harder the same guys workin on X2 as well.
how does it make it harder? like does it take more bulletts to take down 1 zombie, or is it more zombies, or a combination of both? I would like to know because I to have been wanting a harder game (I was mostly dissipointed by the small amounts of zombies, especially in oppen areas or semi open areas such as the corn fields) and I will deffenitly be downloading it.
Crombie
11-30-2005, 10:41 AM
I think the perfect pace would be a Counter-strike sort of pace for me. Here are things (if it is possible) I would change:
- Require a "headshot" for all zombies to kill them, and make a true headshot be a one shot kill for any non-melee weapon
- Give weapons a kickback on all other body parts (so far I have not shot out the legs so this could be a viable alternate to headshot tactic)
- Increase the amount of zombies
I think that is the only dissappointment I have found with this and the Vice City mod. Shooting zombies multiple times just makes it feel like any other game out there. Making headshots truly count would increase the challenge and atmosphere level for me.
loktar
11-30-2005, 02:38 PM
the new SP converstion adds a ton more zombies. not sure on anything else really seeing as I havent played it yet. The converstion I mean.
Crombie
12-05-2005, 10:21 PM
Finished the game, and here are my final thoughts:
- Need more zombies (will try the SP conversion shortly)
- "I know kung fu" fists should be found earlier (or maybe I missed them lol)
- The ending needs to be anticlimatic. I say have Kaufman thank the farmer right before launching him off the roof. With having all that open space outside the penthouse I naturally assumed this is what would happen.
I will say that this game is cool that in many parts it gives you the feeling of being in a zombie filled city without the Doom III "closet monster warps behind you" kind of thing. For the price it's a decent game.
Tempest
12-06-2005, 08:25 PM
the conversion is awsome it makes it so much better (now, atleast for me it is nearly perfect all they need to do now is make a game identical to it, meaning identical with the mod, but have it be compleetly free roam as in having to survive in an gigantic world filled with the undead and then I will be compleetly happy with absolutly no arguements), so thanks for the conversion. also for you Crombie the first Kung foo fists book can be found in the neighbors farm just go up stairs into the first room (it is the one that the lone zombie is in) and go into the closet it is on the bookshelf in there hope, that helps you.
Crombie
12-06-2005, 11:25 PM
Really? Figures it would be first thing in the game. Those were seriously the number one best melee weapons ever.
SGT. DEATH
12-07-2005, 12:52 PM
Is this released in the UK yet?
if not when?
Havent seen it in any game shope yet.
Sadogoat
12-07-2005, 01:06 PM
There is no UK release date yet - and it's quite possible that it may never have one, since many US budget titles never make it across the Atlantic. Luckily for me, a friend of mine is an Atari producer so I got him to ship me a copy over.
SGT. DEATH
12-07-2005, 08:07 PM
There is no UK release date yet - and it's quite possible that it may never have one, since many US budget titles never make it across the Atlantic. Luckily for me, a friend of mine is an Atari producer so I got him to ship me a copy over.
Would it be worth the bother of obtaining one on import?
Sadogoat
12-08-2005, 01:26 PM
If you can do it cheaply, then yeah. But beware - especially on eBay where I've seen people in the UK selling it at the price of a AAA-title.
SGT. DEATH
12-08-2005, 02:38 PM
If you can do it cheaply, then yeah. But beware - especially on eBay where I've seen people in the UK selling it at the price of a AAA-title.
Ill give it a look,what price do you recommend?
loktar
12-08-2005, 09:00 PM
X2 was released for it, and now the guys working on x3 hes making them spawn behind you and stuff going to be pretty sweet.
www.undeadgames.com
OriAvP
12-08-2005, 10:19 PM
ok, i`ve finished the game. Is great. For moments you really feel in a dead city, surrounded by the living dead. I didnt like the fact that you couldnt kill the zombies with one clean shot in the head, i know, it would made it a boring game, but a real zombie one
ori
Quinn
12-10-2005, 08:15 PM
I just wanted to write and give a big thanks to Loktar for setting up undeadgames. A smallish game like this can easily be released and then forgotten about, but thanks to Lok we get to talk to the developers and get some awesome mods. So I thought I would just say that we all appreciate the great work you are doing.
Have a good day
Quinn
Thing
12-10-2005, 08:23 PM
I just wanted to write and give a big thanks to Loktar for setting up undeadgames. A smallish game like this can easily be released and then forgotten about, but thanks to Lok we get to talk to the developers and get some awesome mods. So I thought I would just say that we all appreciate the great work you are doing.
Have a good day
Quinn
You know, someone back when, suggested we should create an "Online Games" (arcade) thread for zombie related Abandonware games, Flash/Java games, etc...
I still think thats a good idea.
loktar
12-13-2005, 11:36 PM
I just wanted to write and give a big thanks to Loktar for setting up undeadgames. A smallish game like this can easily be released and then forgotten about, but thanks to Lok we get to talk to the developers and get some awesome mods. So I thought I would just say that we all appreciate the great work you are doing.
Have a good day
Quinn
Thanks :) I just dont want to see zombie games die out especially because we dont get many to begin with.
Zombie Survivor
12-14-2005, 09:31 AM
I'm going to save some money!
loktar
12-15-2005, 12:45 AM
X3 has just been released... making Single player even harder.
Also heres some screens of some maps in progress
Winchester from Shaun of the Dead.
http://i32.photobucket.com/albums/d25/GJ2005/winchester.jpg
http://i32.photobucket.com/albums/d25/GJ2005/winchester2.jpg
Day of the Dead
http://img381.imageshack.us/my.php?image=20051213614253907mw.jpg
http://img381.imageshack.us/my.php?image=20051213614309840el.jpg
http://img381.imageshack.us/my.php?image=20051213614427340ej.jpg
http://img516.imageshack.us/my.php?image=20051213614462964ls.jpg
http://img223.imageshack.us/my.php?image=20051210669655317uy.jpg
http://img218.imageshack.us/my.php?image=20051210669681568wn.jpg
Dawn of the Dead
http://img.photobucket.com/albums/v226/JG77Hawk_7/Pennynew.jpg
http://img.photobucket.com/albums/v226/JG77Hawk_7/Mallone.jpg
http://img.photobucket.com/albums/v226/JG77Hawk_7/Mall2.jpg
http://img.photobucket.com/albums/v226/JG77Hawk_7/Mall3.jpg
http://img.photobucket.com/albums/v226/JG77Hawk_7/DerbyKamps.jpg
If you havent got this game yet (the pc version) What are you wating for!! Theres already been over 20 new maps released everythings just getting better day by day.
OriAvP
12-15-2005, 11:52 AM
here´s a stupid question, but i really dont know how to use a map, i mean, is for multiplayer right?
Zombiekilla55
12-15-2005, 08:46 PM
w00t I might be getting x box live tomorrow for my birthday!! Can someone tell me if the game play (online) for LotD Road to Fiddlers Green is?? :poo:
loktar
12-16-2005, 01:35 AM
I cant say how good the multiplayer is for the Xbox, but for the PC its fun as hell.
CephalicCarnage
12-26-2005, 03:36 AM
Just bought it today...
Havent really got into the single player yet but I am really enjoying the MP even though it lags a bit.
Are any of you ATZers still playing cause id love to have a game with you guys sometime.
CRL1985
12-26-2005, 01:35 PM
I still play Invaison alot in MP:
My sig is Lu.
www.undeadgames.com has had alot of great mods for it so far. Including super invasion, where there is hundereds of on screen zombies and such. They are working on avery promising Dawn mall map right now. I can tell you, man, does it look good. I've been to the actual mall quite a few times, and through older pictures and the film, they really have it down pat, even to the Brown Derby.
(Currently I think there site is down though, check back later.)
Zombiekilla55
12-28-2005, 06:42 AM
Hey, anyone interested in fighting off the endless hordes of the undead on a team deathmatch map....(kill zombies only) the invasion maps r a bit small... my gamertag is Disturbed Dream (X box live)
Slumlord
12-28-2005, 07:46 PM
Dubbed flat-out worst game released for 2005 (scroll to the bottom of the page)
http://www.gamespot.com/pages/features/bestof2005/index.php?day=3&page=10
OUCH! Man, they really put it on the line.
Zombiekilla55
12-28-2005, 08:56 PM
they r rly stupid to make that the worst. It's a great game overall for 30 dollars. I dont agree with them at all. I feel as if its just a preview of city of the dead
Slumlord
12-28-2005, 09:51 PM
Well, I didn't really care for what I played of it but it's far from being called the worst of 2005. There are lots of cheap-ass movie and TV license cash-in games for 2005 that were horrid.
Zombiekilla55
12-28-2005, 10:38 PM
Yeah, this game isn't even the movie, it's BASED on it. The fools!
CephalicCarnage
12-28-2005, 10:51 PM
Well I can say that it definately isnt a great game but for $30 who cares!!!!
Even though it doesnt quite capture the mood of walking through a zombie infested city there have been times where I have had an enourmous emount of fun blasting away at them.
Im still playing through the single player, I really dont think that It deserves the worst game for 2005 award as I have seen far worse games still selling for $90+.
Z Killa
01-03-2006, 09:21 AM
I got it for christmas and was kinda disappointed. 2 shots from a .22 and you downed 'em(I kept trying for headshots, but after awhile realized it didn't matter where you hit 'em, same rules applied).
Also, I woulda liked more levels. I got to the end thinking there'd be more and thought "This is it?!?!"
Beat it in one day
Oh well, I'll just go back and play the harder levels(yea I'm a wuss. I start off on easy, but hey, I've never stopped playing a game w/o beating the hardest level!! :) )
loktar
01-05-2006, 01:34 AM
Did you get the PC one or the XBox one? If you got the PC one head over to www.undeadgames.com weve got mods and tons of maps for it.
awfulman
01-05-2006, 03:40 AM
I'll go!
I got that update thing you recommended and it made for a better multiplayer experience; new maps, more players.
thanks!
Swordmaster316
01-05-2006, 09:16 AM
All I have to say is headphones+lights off+gamma way down= AWESOME GAME!
:shotg: :zom2:
Zombiekilla55
01-10-2006, 08:46 PM
-cough- king kong -cough-
dead_slayer
02-01-2006, 05:42 PM
Not even in the league of Resident Evil. This game is lame and okay at best. Terrible voice acting and possibly one of the few worse shooters. I wish I hadn't spent $30 on it. The game is beat on easy without use of cheats but I did use the kung fu fists on hard. You'd think being armed with the mini gun rules....:roll: Here's what I don't like it
Lever action .22 rifle only holds 4 at a time (wtf??)
.38 is a single action cowboy revolver
Glock that is weaker than above revolver
miningun...forgetaboutit! good luck hitting a zombie 10ft in front of you
the over exaggerated ballistic impact of bullets in zombies
bodies blending into walls and doors
I'll sell this game off to friend, his little nephew would like it. My rating 4/10
CephalicCarnage
02-02-2006, 01:33 AM
Yes but it was $30 what did u really expect?
The last in the resident evil series was around the $100 AUD for me..
Both of those games dont really compare gameplay or cost....
My 2 cents
zombieslayer11
02-12-2006, 07:10 PM
they r rly stupid to make that the worst. It's a great game overall for 30 dollars. I dont agree with them at all. I feel as if its just a preview of city of the dead
i dont agree with them either! they have no clue how good it is for a good price! ther just full of :poo:
zombieslayer11
02-12-2006, 07:13 PM
Hey, anyone interested in fighting off the endless hordes of the undead on a team deathmatch map....(kill zombies only) the invasion maps r a bit small... my gamertag is Disturbed Dream (X box live)
damn, i wish i could but i dont have Xbox live :x
dead_slayer
02-13-2006, 04:54 AM
i dont agree with them either! they have no clue how good it is for a good price! ther just full of :poo:
You sayin I have no clue and full of poo? Hell for that price, 007 Goldeneye: rogue agent fared far better when 1st released. Although it's not a zombie-oriented game, I had my money's worth with 007 even with its weak graphics. I refused to read reviews on LOTD and had to get it. George Romero's name is on it... the guy probably didn't even endorse it let alone played it. I played it then read the reviews on it. Regardless of anyones' saying on this game, I was let down.
No, I'm not full of poo, this game just reeks :poo:
zombieslayer11
02-13-2006, 06:32 PM
You sayin I have no clue and full of poo? Hell for that price, 007 Goldeneye: rogue agent fared far better when 1st released. Although it's not a zombie-oriented game, I had my money's worth with 007 even with its weak graphics. I refused to read reviews on LOTD and had to get it. George Romero's name is on it... the guy probably didn't even endorse it let alone played it. I played it then read the reviews on it. Regardless of anyones' saying on this game, I was let down.
No, I'm not full of poo, this game just reeks :poo:
no, not u, gamespot! and i like golden eye...(oh, back to LOTD)BUT to me its a good game (single player is to easy tough) im saven up to buy xbox live! i do think the graphics can be better at some points. but i love playing co-op with my bro (he keeps hitting me with the bat for no reson!!!)so, i was talking 'bout game spot!
dead_slayer
02-13-2006, 07:51 PM
no, not u, gamespot! and i like golden eye...(oh, back to LOTD)BUT to me its a good game (single player is to easy tough) im saven up to buy xbox live! i do think the graphics can be better at some points. but i love playing co-op with my bro (he keeps hitting me with the bat for no reson!!!)so, i was talking 'bout game spot!
My bad.. I thought you referring to a group of players including myself that frowned on the game.
Crombie
02-13-2006, 11:27 PM
Just got around to playing the DotD mall scene. Quite interesting what you have put together there, some spawn issues occurred, but it is quite cool to actually run through the mall. The way the shots in the movie are setup make the place seem HUGE, but when you get into the mod you can see it's a pretty standard big box mall set-up.
zombieslayer11
02-14-2006, 07:21 PM
My bad.. I thought you referring to a group of players including myself that frowned on the game.
no, your intitled to your opinon not mine :lol:
The Doctor
02-16-2006, 07:18 AM
After reading this thread, I started putting ATZ in my hosted games, but instead of any ATZ members it just attracts a bunch of idiots :x
Thank god I know that mall like the back of my hand :evil:
XposedGuts
02-20-2006, 11:31 PM
was gonna buy this at best buy today but they didnt have it, gamestop didnt have it eather....looks like ill have to order online.
loktar
02-22-2006, 01:34 AM
After reading this thread, I started putting ATZ in my hosted games, but instead of any ATZ members it just attracts a bunch of idiots :x
Thank god I know that mall like the back of my hand :evil:
Yeah there does seem to be alot of idiots playing lately... theres a few safe servers out there Fat Mcnastys and Kommandos killers.
Pax Melmacia
03-12-2006, 11:38 PM
I, too, normally dislike FPS games. IMHO designers usually set 'em in the future just so they can justify having a shoulder-fired weapon produce an awe-inspiring mushroom cloud. But I got LOTD because weapons were at least normal (albeit slightly emasculated, as observed by other posters).
Along that line, Romero zombies must be hit in the head, yet the game just kills the ghouls as long as you get the right number of bullets into them regardless of hit location.
I've heard complaints about repetitiveness. Any fan of George's zombie movies knows that undead aren't the only things to worry about. Human predators who shoot back are ever present; they should have included this in the game.
On the one hand, I'm relieved that the zombies are slow-moving. (IMHO agile zombies are like non-alcoholic beer. Why bother?) Yet the game's shamblers are able to to clamber over walls and bust through drywall.
It's a zombie game, all right, but it ain't a George Romero Zombie game.
Ellis
03-19-2006, 11:04 PM
So I picked this baby up today. First computer game I've bought in a LONG time.
I get home and I'm having some troubles installing.
Sigh.
I hope it works eventually.
ecmagee1984
03-21-2006, 08:12 PM
I got the game to day and im having problems, when I go to play the game I get this message
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2012 MHz with 1023MB RAM
Video: NVIDIA GeForce 6800 Series GPU (8195)
Negative delta time!
History: UGameEngine::Tick <- UpdateWorld <- MainLoop
Can anybody help me out?
Crombie
03-22-2006, 05:58 PM
What version of driver's are you using for your videocard? Are you running a dual-core setup?
big john h
03-24-2006, 01:30 PM
my friends saw this game and demod it at a few cons last year. they said it was absolutely terrible? is it?
Crombie
03-24-2006, 03:44 PM
I would not call it absolutely terrible, it has some good scenes in it. There are some mechanics that are annoying, but my belief is that is more a limitation of the engine used versus the game itself.
The Doctor
03-24-2006, 06:07 PM
Video: NVIDIA GeForce 6800 Series GPU (8195)
Thats your problem. nVidia make hardware thats incompatible with itself. There's endless threads for endless games and GeForce cards. Turn off (or at least turn down) hardware acceleration and try again.
Ellis
03-25-2006, 04:03 AM
Thats one of the exact problems I'm having.
I'll just take it back.
**** that.
Slumlord
04-07-2006, 11:50 PM
I picked this up on clearance at Gamestop just because I needed a mindless shooter. I get a kick out of watching 3 or more zombies get stuck in a doorway trying to reach me. Or taking a head shot and an arm flies off... pretty piss-poor mechanincs but... eh... oh well.
Any mods for this thing yet or is it just dead in the water?
The Doctor
04-08-2006, 12:20 AM
I picked this up on clearance at Gamestop just because I needed a mindless shooter. I get a kick out of watching 3 or more zombies get stuck in a doorway trying to reach me. Or taking a head shot and an arm flies off... pretty piss-poor mechanincs but... eh... oh well.
Any mods for this thing yet or is it just dead in the water?
[Edited the tone, but not the content because I'm overtired and wasnt very nice]
Ask google. There's loads of them and too many to recommend (apart from x3, which everyone needs). "LOTD Mods", or "Land of the dead mods" both give nice results.
I got this game for Xbox. I just love it. Very awesome gameplay. Got it for about 14 bucks pre owned. Nice deal!
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