PDA

View Full Version : Zed World - 2 years later


fester_hicks
04-09-2008, 01:24 PM
It's been 2 years since the initial uprising...

What are you doing?

AN OLD SHOE
04-09-2008, 04:08 PM
i would have gathered all good hearted survivors in my area and e would all be living as happily as can be in a well blocked off section of town....some of us have made babies and we have a a good stock of food in the building but we still go on monthly raids to neighboring towns and stuff...we have 2 bases now and we have greatly reduced the risk of a zombie attack by means of killing and trapping

we have a council of all the leaders of every group found and the strongest or most active of those members make most of the decisions for the group

TMNT Soup
04-10-2008, 03:32 AM
It's been 2 years since the initial uprising...

What are you doing?

All the zombies are dead due to decomposition. The world is rebuilding itself under a united rule and I am the leader!! BOW DOWN TO ME!! :evil::evil::evil:
And I get all the hot chixxx as well.
*sigh* That happening is less likely than the dead rising, I think.

Devon
04-10-2008, 05:48 PM
All the zombies are dead due to decomposition. The world is rebuilding itself under a united rule and I am the leader!! BOW DOWN TO ME!! :evil::evil::evil:
And I get all the hot chixxx as well.
*sigh* That happening is less likely than the dead rising, I think.

Yea you wish

Headless Lynx
04-10-2008, 07:40 PM
Yeah TMNT has a point. Zeds are walking corpses. A corpse is a rotting sack of flesh. And a zed is a walking, groaning, rotting sack of flesh.
After 3 months the zeds will have started to fall apart and would be just as easy to as opening a door. Andinsect infestation will arrive.
After 6 months the zeds would have lost most of their muscles, ligaments, skin, and limbs would be missing and would have full insect infestation and overall would be the ultimate killer of a zed.
After 2 years however the world would be re-building and re-populating and human life will start anew. BUT, this would have a massive increase in technology due to counter-measures for another zed day and wars wouldn't occur for a very long time.

Peace on Earth, for now.....

Zombreach
04-10-2008, 08:10 PM
With my luck, I would be one of the piles of rotting goo covered in insect larvae! :lol: :x :poo:

If I was lucky enough to survive, I would search for animals, both domestic and farm, that had survived the invasion. With my group of friends (other survivors), I would find a large estate/plantation to rebuild and restock.

And, if there was anything left in the city, I would raid the malls for supplies. Mostly non-essentials, because two years is a long time to go without the finer things in life.

Victor Clark
04-10-2008, 10:34 PM
Maybe they'll rot off, and maybe they'll stay alive through radiation or something, but all I know is that I won't take any damn chances on whether or not they're outside my safe place. By now I would've either protected my house with fences or abandoned cars as a fortress for other survivors and my family members, or I would've been a member of a zombie operative destroying force (or the ZOD Squad as I call it) I created to extinguish the undead forces in my area. Either way, I can seriously see myself surviving at least 2 weeks with zombies around. Any time longer than that and I would've been a freakin' zombie ass-kicking master!

Darkness
04-10-2008, 11:06 PM
"There is always the possibility that the infection will never go away completely. Though the main hordes may shrink in numbers, if the dead continue to rise, there will still be some packs of zombies roaming around." :think:

Devon
04-10-2008, 11:10 PM
and maybe the zombie virus would preserve the body longer than natural decay

UseYourHeadCutOffTheirs
04-11-2008, 12:22 AM
I think that it might take a little longer than 2 years for the threat to go away. I just don't see a body dropping to the ground and becoming a pile of dirt in 2 years time. It would be close though I'm sure. Then again who knows, maybe the constant exposure to the weather and sun and heat of summer, cold of winter would break the body down faster.


Regardless, if I make it through 2 years I obviously have done something right. Either I have created some sort of safe house that is fully sustained and supported by a small community, or I have kept moving for so long that I stayed alive by scavenging and never truly resting.


I think the first thing is probably more likely. Anyone who keeps moving continuously for 2 years is going to burn out eventually. Not to mention moving around like that runs you the risk of "accidents." If the accident be breaking a leg or not seeing that half zombie starting to grab at your ankle, there's a good chance something is going to catch up with you.

mattifikation
04-11-2008, 12:42 AM
Well, let me make the assumption that somehow I've come to be the "guy in charge" here, and by some stroke of luck I've managed to find access to the right people, resources, and location to pull this off. If so, here's my "ideal 2 year undead anniversary compoun." But that's not what I'd call it. I'd call it "Midgar," because I really love the game Final Fantasy VII.

I would imagine living in a small colony surrounded by a large wall. The wall would be defended by cameras and machine gun turrets, controlled by a centralized location. There'd be a walkway at the top, so extra guns could be brought to the scene of a major siege.

Power would come from microhydro generators, possibly supplemented by wind power. These systems are not nearly as complex as some people would have you believe. I've literally seen some of the local rednecks make functional hydro generators from garbage.

Stone houses with solid oak doors and barred windows would be constructed within those walls, to add an extra layer of defense. And of course, everybody would have some kind of gun :-)

Each household would be required to maintain a hydroponic garden with a variety of plants. These gardens would be in greenhouses so they could produce year-round. In addition to that, it would be somebody's job to maintain a fruit tree orchard and a wheat field, and another person's job to raise poultry and small and medium sized animals for food.

Ideally, I'd have a few doctors, paramedics, and nurses in the community. I also would like some people who are capable of making antibiotics. There'd be a hospital dedicated to all the medical work that needed done.

I'd demand a lot from the maintenance crew. Those guys would have to be able to do mechanical, electrical, plumbing, construction, gunsmithing, you name it. It wouldn't do any good to need one of those jobs done and not have somebody that can do it.

There would also be people in charge of producing clothing and other fabric items, since the malls won't be open anymore for shopping in.

There would be a fitness and recreation center, which would be the largest building in the compound. It would be a combination of a Gym, a performing theater, and a night club. It would be everyone's responsibility to keep it clean and running properly.

And last but not least, anyone who couldn't fill one of those specialties would be responsible for defense. Their would be a shooting range and obstacle course where I would have former members of the military training anyone who was capable to defend the compound. Those trainers would also be in charge of the defense force.

The defense force would also be in charge of any scavenging that needed done, but I think that stuff would be limited in scope at this point.

So that's my plans for the city of Midgar, which in no way resembles the city from Final Fantasy VII. Of course, anyone who's played the game knows that Midgar would be incredibly capable of withstanding a zombie attack (minus the fact that in the game nothing grows there,) but something of that scale is more like a "10 years later" or even "20 years later" project...

I just realized I have way too much time on my hands. I need a life and a girlfriend... :lol:

Fr1day
02-12-2009, 10:32 AM
Ok we have got what would you do within the first hour but what about after a year?

Lets say you have survived for a year and zombies are all over the earth.
You've met other survivors let say (100 strong) and you have started to build a community, but what would your safe zone be like for your community?

For example;

What building(s) would you have built your safe zone around? Defenses that you have build to defend your community, vehicles plus modifications to them (if necessary). Methods for food to sustain yourselves etc.

Try to keep it realistic and within the bounds of what you probably would expect within a year or so of surviving.

EvilWeasel35
02-12-2009, 10:54 AM
After a year I see people living a nomadic existence, living in tents and other makeshift shelters and moving on when food in that area became scarce or the threat of attack too high. This of course depends on how quickly the zeds have decayed. Are there millions still roaming the country or only a handful? There are so many variables. If there is still fuel to be found then people could be living their nomadic lives in mobile homes/camper vans (RV's), which would afford more protection and a means of escape. I can't help thinking we would be living hand-to-mouth, scavenging for food and supplies or trading. Trading posts would be set up. These would be small communities where rest stops could be made and medical supplies traded. I think some people would be lucky enough to have fortified areas, castles, airports, even small walled villages. Those inside would be safe enough to grow crops and keep animalsand walk about in daylight. There might not be that many people alive still. It depends on the ratio of human:zombie how comfortable our lives would be.

Fr1day
02-12-2009, 10:59 AM
I'll post up what I was thinking to get the ball rolling :)

If I was in a build up area I'd probably aim for a school as most already have fenching and walls around them so they could be bulked up easily with modifications such as timber hoarding or garage doors to keep those pesky zombies out.

As the school is quite large I'd break it up into individual areas, rooms for living quaters etc.
I'd want the living quater rooms to be on the top floor so that if zombies got in each room could have a hatch to the roof allowing people to meet in one spot to retake the building (there would be backup equipment stored there for this purpose).

I'd also have green houses on the roof as well as water collection devices for everyday use and food.

Probably have a school bus for moving large amounts of people about as well as a 4x4 pickups for general purposes (all cladded with additional metal on the sides).

If I could get my hands on a digger then that would help move items around and create roadblocks as well.

I could go on but as I say thats to get the ball rolling. :drinking:

Fr1day
02-12-2009, 11:05 AM
[QUOTE=EvilWeasel35;390177]This of course depends on how quickly the zeds have decayed. QUOTE]

I was thinking there would be more zombies out there, but even so if they did decay quickly then you would also have the threat of raiders to content with.

I think trading posts would be logical, you could even set one up within your own safe zone (or on the move as you say).

kanUsurvive
02-12-2009, 11:22 AM
I think a lot of people would be nomadic also. Kind of like in Resident Evil: Extinction. A lot more people in small towns would be held up in a fortified area. I'm thinking that's what it would be like in my town. It's relatively small and has a lot of farmers. We have a few places that could be built up like a fortress. Inside we would bound to have a farmer who could teach everybody else how to farm properly. My town also has a lot of well armed civilians in it. A couple of my friends parents were arms dealers. So they have every type of gun imaginable. So, I guess it just depends on were you are at the time of the outbreak and the type of environment you live in. I see people in the city being nomadic. There are not many farmers or people who know about growing,catching there own food, etc. They would most likely leave when supplies get low. Small country towns could stay were they are at in relative safety. Not that it would be smooth sailing all the time.

smithy
02-12-2009, 01:19 PM
Well living in Scotland and managing to survive a year through a zombie infestation I would hopefully have made it too Edinburgh Castle, which is 30 odd miles from my home town. The castle will provide excellent fortification and has only one road leading to it, which can be easily blocked. There is also a large area of land surrounding the castle on two sides that could be cultivated and farmed to provide sustainance for the community.

The castle itself is right at the heart of the city which would make recon trips for supplies etc slightly less dangerous...plus with any luck a good proportion of the undead would have wasted away by then so however many were left could be easily spotted from the castle.

As far as the civilisation side of things is concerned there would have to be a strong focus on ethics to avoid the onslaught of barbarianism (has anyone seen the movie, Doomsday - Scotland at its finest)...the last thing you want after fighting zombies is to have to worry about fighting your neighbours as well.

kiltedninja
02-13-2009, 03:17 AM
I've seen cases of bodies decaying in less than a week, but from what I understand, it can take months to do the same.

I'd remain nomadic for the first year, collecting people and supplies as I went, or join someone else's group, during the second year, I'd first go to smaller cities, fortify the building or buildings that require the least fortification but have good defenses. After collecting supplies from surrounding houses and buildings, we'd continue to fortify that town or small city. That's about where I'd begin.

kanUsurvive
02-13-2009, 05:53 AM
I would be living like a king if a well fortified part of my small town. I am more than confident that a lot of people in my town would be able to survive and make a fortified place that we could live in for years. So we would all be in there growing food and shooting at zeds for target practice from the safety of our "castle". Then wait for all of the infected to rot away.

Birdman44
02-15-2009, 12:21 AM
I would hold up where i see fit for the moment and with luck ill have stumbled upon the military armory down the road a ways that has been left untouched. from there i would grab my fellow survivors and wage a war against the zeds in my home town and after retaking a decent portion i would build a perimeter around it and start cultivating crops to live. as i do so i will send out people to look for other bands of survivors to see if we could join them and increase chances of survival in the coming years.

Krazymouse
02-15-2009, 02:24 AM
I will be looking for brains

Nameless1
02-16-2009, 03:53 AM
Well if not dead than roving between settlements or in a fortified compound somewhere learning how to farmer.

DarthJoe8
06-09-2009, 11:42 AM
WWZ has it ten years later and there are still zeds around...I think the the threat of new zeds being created will always be a problem also. :think:

I think seek and destroy ops will be going on for a very long time...:guns:

Consolidating survivors and rebuilding will also be a must....I'm not sure if we'd have our collective :poo: together but....

homelitexl
06-09-2009, 02:29 PM
ill go live in the giANT BOMB SHELTER I FOUND

kiltedninja
06-16-2009, 10:10 PM
I'd like to think that the military can take care of something like this, but there's just not enough soldiers to keep all of America safe and un-zombified.

Ten years may very well be a plausible number, America is Fvckin huge.

Bob
06-17-2009, 07:54 AM
Much is going to depend on the ratio of dead to living.

homelitexl
06-17-2009, 12:51 PM
1 living to every 1000 dead

Bob
06-17-2009, 07:43 PM
Homelite
At that ratio the entire USA will have a living population of 306,694.
This is based on a total population of 306,694,539

The number changes constantly so if my number is off a bit that is why.

http://www.census.gov/main/www/popclock.html

Ball Tripper
06-17-2009, 07:51 PM
I like to think that the zombies won't rot away. It makes the threat they pose more and makes for cooler fiction and when talking about zombies I prefer coolness to plausability cause they are zombies anyway. So after 2 years I think I'll be looking out over the squirming sea of zombies that have surrounded my fortress and traped all the survivors in a siege. I thought that was a really cool image in WWZ, the survivor outposts with 'moats' of tens of thousands of zombies. Can't even thin their numbers for fear of making a ramp over your wall out of their corpses.

homelitexl
06-18-2009, 01:17 AM
if your in my fortress im gonna blame you if i see that then im gonna be mad

mattifikation
09-17-2009, 02:32 AM
I suppose you could build a mobile city, if you had enough people with the right skills. Imagine several dozen semi trucks with armor-plated trailors, electric motors, and massive retractable solar panels and windmills.

Whenever you come to a new location, you put up an electrified perimeter fence and extend your solar panels and windmills. Then you let your batteries recharge until you've used up the resources in the area, and then you move on.

It's pretty far out there, but it would be interesting to see.

ZombieBruce
09-21-2009, 11:29 AM
i think a mobile city sounds kind of difficult to make and the resouces needed could be better used for a main base. a mountain range or something like that. i personnally will be fortifying a prison think about it... renforced glass, lockdown mode, armory, supplies, real welding exuipment, actual TOWERS! it takes less resources to reinforce a building than making one.

mattifikation
09-21-2009, 01:56 PM
What are you gonna do about the hundreds or thousands of violent prisoners, many of which have personal experience killing people and view the prison as their turf? And what will you do if these prisoners are also (thanks to basic cable via taxpayer dollars) well aware of the situation outside and the fact that they are already in a giant fortress?

neoanderson9318
09-21-2009, 02:38 PM
What are you gonna do about the hundreds or thousands of violent prisoners, many of which have personal experience killing people and view the prison as their turf? And what will you do if these prisoners are also (thanks to basic cable via taxpayer dollars) well aware of the situation outside and the fact that they are already in a giant fortress?

You do have a point. But think about it, how many of them do you think would have gotten out of their cells? And after two years, how many do you think would still be alive?

CAVU45
09-21-2009, 03:00 PM
So you'd wait two years before attempting to take over a prison? What would you do in the meantime, and would a fortified compaund really be needed two years after the fact? It's quite possible that the zeds would practically be rotted away by then (assuming a fast spread of whatever started the rising) so there wouldn't be much of a threat from them.

neoanderson9318
09-21-2009, 03:04 PM
Oh, no. I didn't say that I would wait two years to go to a prison. For one, it originally asked what we would be doing two years after, and I would prolly be at a prison too. But in the meantime, I would board myself up in my house. It's in the middle of no-where, and is surrounded my nothing. :)

CAVU45
09-21-2009, 03:12 PM
Oh, no. I didn't say that I would wait two years to go to a prison. For one, it originally asked what we would be doing two years after, and I would prolly be at a prison too. But in the meantime, I would board myself up in my house. It's in the middle of no-where, and is surrounded my nothing. :)

Your answer was kinda confusing, leading me to believe you would make the prison attempt two years on. In essence, you didn't answer Matt's question. What would you do about the thousands of prisoners, many violent, who would be already there?

neoanderson9318
09-21-2009, 04:21 PM
Your answer was kinda confusing, leading me to believe you would make the prison attempt two years on. In essence, you didn't answer Matt's question. What would you do about the thousands of prisoners, many violent, who would be already there?

Sorry. Two years on, yes, I would go for the prison. But, like I said, how many of the prisoners do you think would have gotten out? I don't think that many would have gotten out of their cells, and if a big number didn't get out, how many do you think would have survived? If there were too many alive, then I would just pass it on. Sorry for the confusion.

mattifikation
09-21-2009, 04:32 PM
I think that a prison is a great fortress, but it would take quite a bit of luck to end up in one. (funny how apocalypses can change one's world view, isn't it?)

2 years into ZPAW, there's going to be two kinds of prisons: Successfully fortified colonies, and smoldering ruins. If you happen to be in one of the prison colonies or are able to get into one, then you're set. But to do that, you'd have to either be a prisoner or a guard at the beginning of the outbreak, and be on whichever side ends up running the place.

neoanderson9318
09-21-2009, 04:36 PM
Yeah, good point. I definitely agree. If you don't get into one early on, you'll wind up dead if you try and get in one later.

CAVU45
09-21-2009, 08:00 PM
Yeah, good point. I definitely agree. If you don't get into one early on, you'll wind up dead if you try and get in one later.

You might wind up dead trying to get into one early one, hence the question. What would you do about the thousands of hardened criminals, some very violent, that are currently residing in the prison.

mattifikation
09-21-2009, 09:32 PM
If you happened to be with the prison guards, you could put the prison on lockdown and then... uh... hope that for their sake, nobody accidentally spells all the prison's supply of cleaning chemicals into the ventilation system. I don't know how such a terrible, unintended accident could happen though.

If you happened to be one of the inmates, it's more of an issue of luck. First, you have to hope that all the guards bail. Second, you have to hope that you happen to be a member of whatever prison gang manages to break out of their cells first.

Birdman44
09-21-2009, 09:36 PM
In 2 years I'll probably have hooked up with a bigger colony, from wandering around my town with my family and friends that i could gather. I'de be in the prime age to be set as a guard for the colony probably. Being that ill be 18 then and pretty much only good for that at the moment.

neoanderson9318
09-22-2009, 10:21 AM
Okay. Nevermind... Disregard the whole previous statement about prisons, okay? I would just board myself up in my house.

lomodus
09-22-2009, 12:08 PM
Hmmm...at 2 years, I would be building forts and trade routes to other colonies of survivors for my clan. Railroads would be perfect... And defending against the evil sonsabitches who may or may not have inadvertently let loose the event that caused the zombapocalypse. But I don't want to give TOO much of the plot away.



The New Zed Order: SURVIVE (http://newzedorder.synthasite.com)

Creeping Death
09-27-2009, 10:53 PM
Its zed world - 2 years later....
What am I doing? :think:

.......Im on the roof of a Wal-Mart, sipping what seems to be the last champaign in existance, as I watch the sunset......
I get off of my hammock, to peer over the edge, and urinate on my dead friends below.........

Then, its off to bed, with the female survivors! ;-)

:lol:

Stankynuts
09-28-2009, 12:50 AM
Its zed world - 2 years later....
What am I doing? :think:

.......Im on the roof of a Wal-Mart, sipping what seems to be the last champaign in existance, as I watch the sunset......
I get off of my hammock, to peer over the edge, and urinate on my dead friends below.........

Then, its off to bed, with the female survivors! ;-)

:lol:

Hell yeah!

zephyr
09-29-2009, 03:09 PM
I'd probably be working on the computer. fixing it and trying to get the final survival manuals off the machine before it dies due to lack of proper power supplies and poor conditions. Probably coaxing the printer to print too.

Me and my group will set up a little fortress someplace (i'm not telling you where) that farms for food and does regular salvage runs to the ruins of los angels, about 20 miles south. my group will control a key trade route, the 5 fwy (what remains of it anyway) north between LA and the central valley.

we will have electric power, mostly for lighting rather than any use, it's probably intermittent, unstable as the batteries - the thousands of ill suited car batteries - would be near death by the end of 2 years working as deep cycle batteries. We will collect thousands of solar panels as the main method to recharge the batteries.
we will have water, using USGS and some city maps there is a water well around there with good, high quality although somewhat fizzy water.
The farm will make biodiesel for trade,
The extra food will be stored in the close to a million cans found in the city.
Some will be traded, most will be stored for a bad crop year.
Our entire fleet of vehicles will of been converter to biodiesel, wood alcohol, steam or electric by now. There will be few gas cars around as there aren't any gas left.

The base will likely be a major trading point anyone in the area, using a bunch of bulldozers and lots of blasting powder at least one lane will be cleared each way on the 5 fwy. Its probably the only opened road between San Fransisco and los angels.

Creeping Death
09-29-2009, 03:28 PM
I'd probably be working on the computer. fixing it and trying to get the final survival manuals off the machine before it dies due to lack of proper power supplies and poor conditions. Probably coaxing the printer to print too.

Me and my group will set up a little fortress someplace (i'm not telling you where) that farms for food and does regular salvage runs to the ruins of los angels, about 20 miles south. my group will control a key trade route, the 5 fwy (what remains of it anyway) north between LA and the central valley.

we will have electric power, mostly for lighting rather than any use, it's probably intermittent, unstable as the batteries - the thousands of ill suited car batteries - would be near death by the end of 2 years working as deep cycle batteries. We will collect thousands of solar panels as the main method to recharge the batteries.
we will have water, using USGS and some city maps there is a water well around there with good, high quality although somewhat fizzy water.
The farm will make biodiesel for trade,
The extra food will be stored in the close to a million cans found in the city.
Some will be traded, most will be stored for a bad crop year.
Our entire fleet of vehicles will of been converter to biodiesel, wood alcohol, steam or electric by now. There will be few gas cars around as there aren't any gas left.

The base will likely be a major trading point anyone in the area, using a bunch of bulldozers and lots of blasting powder at least one lane will be cleared each way on the 5 fwy. Its probably the only opened road between San Fransisco and los angels.


See, mines totally better. :lol:

MacSupreMe
10-20-2009, 03:51 PM
Alright we've all got our survival plans worked out. Where we're going to go, what we would like to have, who you'd want with you, etc...

Now you've survived, you have actually lasted a little while, but as we all know through books and movies that something always happens that makes things go to hell... Whether it be human stupidity, the overwhelming scourge of the dead, act of god, whatever...

Now I've thought wouldn't it be good to have a "Plan B"
What happens if things start to go wrong and you've got to leave the safety of your ideal location? Where do you go? Whats going to change? How are you going to deal with it... And have you thought of EVERY SINGLE SOLUTION and NEGATIVE POSSIBILITY?

Not having the backup plan is the thing that generally leads to Most Fictional characters demise.


Crucial Question: Runners or Shamblers? You decide.

homelitexl
10-20-2009, 06:46 PM
reading a playboy in my lazy boy recliner listening to my cb.
as the zeds pound on the door to my home aka vault 666 but seeing as they cant get in i laugh

CAVU45
10-20-2009, 08:25 PM
Alright we've all got our survival plans worked out. Where we're going to go, what we would like to have, who you'd want with you, etc...

Now you've survived, you have actually lasted a little while, but as we all know through books and movies that something always happens that makes things go to hell... Whether it be human stupidity, the overwhelming scourge of the dead, act of god, whatever...

Now I've thought wouldn't it be good to have a "Plan B"
What happens if things start to go wrong and you've got to leave the safety of your ideal location? Where do you go? Whats going to change? How are you going to deal with it... And have you thought of EVERY SINGLE SOLUTION and NEGATIVE POSSIBILITY?

Not having the backup plan is the thing that generally leads to Most Fictional characters demise.


Crucial Question: Runners or Shamblers? You decide.

I'm sure that most people who've planned for emergencies have not only a "Plan A", but also a "Plan B" in their hip pocket just in case they ahve to bug out. But it is impossible and actually rather foolhardy, to attempt to plan for every eventuality. No one can think of every single situation that may arise and every possibility that should come. It's pretty cointer productive actually. Leaving the fictional z-war thing behind for a moment, a plan should be based in what could really happen in your area. Does it make sense for someone living in the high desert to plan for a flood or blizzard? Of course not. Ones plan shouold take into account what could realistically happen in the area one lives, whether it be floods, blizzards, riots, drought....