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View Full Version : My two "sense" on SFX


Valentino
10-10-2007, 07:03 PM
I already said this in the sfx thread and its on page 9 but i kinda think its important so i wanted to repost cause i wanna make sure people at least hear it. so here is the copy paste
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Originally Posted by MaxVeers
How do you make a cheap squib?

I've heard aluminum plate, firework in a condom, blood condom around that, and a detonator, but what do you use for a detonator?
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everyone ive heard some really creative ideas and some really dangerous ideas. in film u need to have a license to use squibs and even if your actors sign contracts you will still be liable for injury if you arent licensed:x. i know alot of people on here are extremely new to filmmaking so i just want to remind u that the main thing to keep in mind when doing sfx or stuntwork in films is cast and crew safety. be creative. the best idea ive read so far is the pesticide pump, surgical tubing, and a sponge plug. keep it safe guys. in hollywood they stress safety more than anything else and injuries still happen. once someone blows a finger off or really gets hurt it can effect them for the rest of their life:x. Remember fimmaking is about being creative and story telling. SFX are illusions....if u dont have the budget to have it done the way u would really like..do what they do in hollywood....be creative and find a way to make it look like it happened. you can convey the effect (sometimes even more effectively) with new angles, ways to cut, facial expression, sound effects, and the after mess. study some of your fav movies you'll notice even they dont always do the 1 cut 30 second clip of the the head hit/bleeding/and head falling off....you'll notice that movies start to smell like :poo: when people work outside of their budget/capabilities. anybody can make a cheesey effect a good director/filmmaker can find a way make something look like it happened without it happening (p.s. its easier to pull off tougher effects with lots of cuts...example watch 28 weeks later...some of the best and most effective gore scenes are short quick and have many cuts/different angles involved) less can be more.

and im not saying some of these ideas are dumb or not creative (which they are creative....just pretty dangerous) but im just stressing the fact to remember your cast or friends safety is most important than anything:) you can do a million tests and figure out a million ways to do something, and if it doesnt turn out right u can always redo it. but injuries are permanant and cant be edited or reshot